{"id":2347,"date":"2020-04-10T09:12:00","date_gmt":"2020-04-10T09:12:00","guid":{"rendered":"https:\/\/www.danielparente.net\/en\/?p=2347"},"modified":"2020-04-10T09:19:48","modified_gmt":"2020-04-10T09:19:48","slug":"unigine-community-edition-a-new-unity-and-unreal-competitor-for-indie-game-developers","status":"publish","type":"post","link":"https:\/\/www.danielparente.net\/en\/2020\/04\/10\/unigine-community-edition-a-new-unity-and-unreal-competitor-for-indie-game-developers\/","title":{"rendered":"Unigine Community Edition &#8212; A New Unity and Unreal Competitor for Indie Game Developers?"},"content":{"rendered":"<p>[ad_1]<\/p>\n<p><a href=\"https:\/\/unigine.com\/\" style=\"text-decoration: underline; color: rgb(31, 60, 237); opacity: 1;\" target=\"_blank\" rel=\"noopener\">Unigine<\/a><span> <\/span>is a commercial 3D game engine used heavily in the simulation and engineering industry. Is is previous to Unity and was launched back when Unreal was dominating a part of the games industry and where there was no space for free game development tools.<\/p>\n<p>All changed with Unity and its business model, and gradually over the years more and more engine makers have been forced to try to follow the same market approach.<\/p>\n<p>Last year Unigine started offering a<span> <\/span><a href=\"https:\/\/www.gamefromscratch.com\/post\/2019\/10\/13\/Hands-On-With-Unigine-Engine.aspx\" style=\"text-decoration: none; color: rgb(31, 60, 237);\" target=\"_blank\" rel=\"noopener\">game oriented license<\/a>, however compared to Unity and Unreal, it was still quite pricey, especially for smaller or indie developers who make less than $100,000 a year. And now, Unigine is offering a new Community license specifically targeting these developers.<\/p>\n<p>Details of the new Unigine Community version:<\/p>\n<p>Community Eligibility<br \/>\n\u25cf Non-commercial projects<br \/>\n\u25cf Revenue or funding less than $100K in the last 12 months<br \/>\nNot available for<br \/>\n\u25cf Defense-related projects<br \/>\n\u25cf Enterprises from Energy, Mining, Oil &amp; Gas industries<br \/>\n\u25cf Gambling<br \/>\n\u25cf See other editions<\/p>\n<p>Price<\/p>\n<p>\u25cfFree, no royalty<\/p>\n<p><span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe class=\"youtube-player\" width=\"1290\" height=\"726\" src=\"https:\/\/www.youtube.com\/embed\/-5mmM9AqwgM?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] Unigine is a commercial 3D game engine used heavily in the simulation and engineering industry. Is is previous to Unity and was launched back when Unreal was dominating a part of the games industry and where there was no space for free game development tools. All changed with Unity and its business model, and [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":2348,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","jetpack_post_was_ever_published":false},"categories":[18],"tags":[],"class_list":["post-2347","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gamedev"],"blocksy_meta":[],"jetpack_featured_media_url":"https:\/\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/3\/2020\/04\/Unigine-Community-Edition-A-New-Unity-amp-Unreal-Competitor-scaled.jpg?strip=all","jetpack_shortlink":"https:\/\/wp.me\/p2TFCd-BR","jetpack_sharing_enabled":true,"jetpack-related-posts":[],"_links":{"self":[{"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/posts\/2347","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/comments?post=2347"}],"version-history":[{"count":1,"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/posts\/2347\/revisions"}],"predecessor-version":[{"id":2363,"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/posts\/2347\/revisions\/2363"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/media\/2348"}],"wp:attachment":[{"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/media?parent=2347"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/categories?post=2347"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/tags?post=2347"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}