{"id":590,"date":"2019-12-05T10:58:31","date_gmt":"2019-12-05T10:58:31","guid":{"rendered":"https:\/\/www.danielparente.net\/en\/2019\/12\/05\/video-a-game-devs-guide-to-designing-games-with-social-impact\/"},"modified":"2019-12-05T10:58:31","modified_gmt":"2019-12-05T10:58:31","slug":"video-a-game-devs-guide-to-designing-games-with-social-impact","status":"publish","type":"post","link":"https:\/\/www.danielparente.net\/en\/2019\/12\/05\/video-a-game-devs-guide-to-designing-games-with-social-impact\/","title":{"rendered":"Video: A game dev&#8217;s guide to designing games with social impact"},"content":{"rendered":"<p> [ad_1]<br \/>\n<br \/><img decoding=\"async\" src=\"http:\/\/gamasutra.com\/db_area\/images\/news\/2019\/Dec\/355151\/normallostphone1.jpg\" \/><\/p>\n<div>\n<p>In this 2019 GDC talk, Abiding Bridge&#8217;s Elizabeth Maler presents her innovative ways of designing, writing and playtesting social impact games, and gives advice on how to ensure their ability to change lives. \u200b<\/p>\n<p>It was a great talk about an under-discussed topic in the game industry, one Maler peppered with lots of practical examples that fellow game devs could take learnings and inspiration from.<\/p>\n<p>If you missed seeing it live, or just want to refresh your memory, take advantage of the fact that Maler&#8217;s talk is now\u00a0<a href=\"https:\/\/www.youtube.com\/watch?v=U2db40RZGK0\" target=\"_blank\" rel=\"noopener\">free\u00a0to watch via\u00a0the official GDC YouTube channel<\/a>!<\/p>\n<p>In addition to this presentation, the\u00a0<a href=\"http:\/\/www.gdcvault.com\/\" target=\"_blank\" rel=\"noopener\">GDC Vault<\/a>\u00a0and its accompanying\u00a0<a href=\"https:\/\/www.youtube.com\/channel\/UC0JB7TSe49lg56u6qH8y_MQ\/feed\" target=\"_blank\" rel=\"noopener\">YouTube channel<\/a>\u00a0offers numerous other free videos, audio recordings, and slides from many of the recent\u00a0<a href=\"http:\/\/www.gdconf.com\/\" target=\"_blank\" rel=\"noopener\">Game Developers Conference events<\/a>, and the service offers even more members-only content for GDC Vault subscribers.<\/p>\n<p>Those who purchased All Access passes to recent events like GDC or VRDC\u00a0already have full access to GDC Vault, and interested parties can apply for the individual subscription via\u00a0<a href=\"http:\/\/www.gdcvault.com\/inquiry\/\" target=\"_blank\" rel=\"noopener\">a GDC Vault subscription page<\/a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the\u00a0<a href=\"http:\/\/www.gdcvault.com\/demo\/\" target=\"_blank\" rel=\"noopener\">GDC Vault group subscription page<\/a>.\u00a0<\/p>\n<\/div>\n<p>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/gamasutra.com\/view\/news\/355151\/Video_A_game_devs_guide_to_designing_games_with_social_impact.php\" target=\"_blank\" rel=\"noopener\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] In this 2019 GDC talk, Abiding Bridge&#8217;s Elizabeth Maler presents her innovative ways of designing, writing and playtesting social impact games, and gives advice on how to ensure their ability to change lives. \u200b It was a great talk about an under-discussed topic in the game industry, one Maler peppered with lots of practical [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":591,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-590","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"blocksy_meta":[],"jetpack_featured_media_url":"https:\/\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/3\/2019\/12\/Video-A-game-devs-guide-to-designing-games-with-social.jpg?strip=all","jetpack_shortlink":"https:\/\/wp.me\/p2TFCd-9w","jetpack_sharing_enabled":true,"jetpack-related-posts":[],"_links":{"self":[{"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/posts\/590","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/comments?post=590"}],"version-history":[{"count":0,"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/posts\/590\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/media\/591"}],"wp:attachment":[{"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/media?parent=590"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/categories?post=590"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.danielparente.net\/en\/wp-json\/wp\/v2\/tags?post=590"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}