Big Bad Studios was founded by Abban Dunne and Bob Byrne. Our games sort of fall into three clumps; Didactic, Casual and Experimental.
The BIG Bad series (starting with BIG Bad English and BIG Bad Spanish) are language learning games where you learn through a mix of humiliating immersion and confronting characters with difficult accents and personalities.
We love casual stuff too. Our first mobile game is Woodland Run; a single tap vertical scroller with a little bit of ‘choose your own adventure’ mixed in.
Experimental? We’re developing a game where you catch Pokemon with your phone. Nah, only messing!
Like a lot of indie studios our game engine of choice is Unity 3D, and we use Affinity Designer for most of our illustration and Spine for animation. We’re pretty much a 2D house.