{"id":5339,"date":"2013-11-21T16:22:45","date_gmt":"2013-11-21T16:22:45","guid":{"rendered":"http:\/\/www.danielparente.net\/es\/?page_id=5339"},"modified":"2019-04-22T19:10:44","modified_gmt":"2019-04-22T19:10:44","slug":"recursos","status":"publish","type":"page","link":"https:\/\/www.danielparente.net\/es\/recursos\/","title":{"rendered":"Recursos"},"content":{"rendered":"<p>&#xA0;<\/p>\n<p><strong>Motores de videojuegos<\/strong><\/p>\n<p>HTML5<\/p><div id=\"danie-2263543660\" class=\"danie-content danie-entity-placement\"><script async src=\"\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-4906861079337018\" crossorigin=\"anonymous\"><\/script><ins class=\"adsbygoogle\" style=\"display:block; text-align:center;\" data-ad-client=\"ca-pub-4906861079337018\" data-ad-slot=\"8576260680\" data-ad-layout=\"in-article\" data-ad-format=\"fluid\"><\/ins>\n<script> \n(adsbygoogle = window.adsbygoogle || []).push({}); \n<\/script>\n<\/div>\n<ul>\n<li><a href=\"https:\/\/www.scirra.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">Construct 2<\/a><\/li>\n<li><a href=\"https:\/\/github.com\/GoodBoyDigital\/pixi.js\" target=\"_blank\" rel=\"noopener noreferrer\">pixi.js<\/a><\/li>\n<li><a href=\"http:\/\/impactjs.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">ImpactJS<\/a><\/li>\n<li><a href=\"http:\/\/biz.turbulenz.com\/developers\" target=\"_blank\" rel=\"noopener noreferrer\">Turbulenz<\/a><\/li>\n<li><a href=\"http:\/\/phaser.io\/\" target=\"_blank\" rel=\"noopener noreferrer\">Phaser<\/a><\/li>\n<li><a href=\"http:\/\/www.melonjs.org\/\" target=\"_blank\" rel=\"noopener noreferrer\">melonJS<\/a><\/li>\n<li><a href=\"http:\/\/craftyjs.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">Crafty<\/a><\/li>\n<li><a href=\"http:\/\/www.limejs.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">LimeJS<\/a><\/li>\n<\/ul>\n<p><strong>2D<\/strong><\/p>\n<ul>\n<li><a href=\"https:\/\/love2d.org\" target=\"_blank\" rel=\"noopener\">love<\/a><\/li>\n<li><a href=\"http:\/\/cocos2d.org\/\" target=\"_blank\" rel=\"noopener\">Cocos2d<\/a>&#xA0; &#xA0; &#xA0; <a href=\"http:\/\/www.cocos2d-iphone.org\/\" target=\"_blank\" rel=\"noopener\">Iphone<\/a>&#xA0;<a href=\"http:\/\/www.cocos2d-x.org\/\" target=\"_blank\" rel=\"noopener\">Cross-Platforms<\/a><\/li>\n<li><a href=\"http:\/\/www.stencyl.com\/\" target=\"_blank\" rel=\"noopener\">Stencyl<\/a><\/li>\n<li><a href=\"http:\/\/gamesalad.com\/\" target=\"_blank\" rel=\"noopener\">GameSalad<\/a><\/li>\n<li><a href=\"https:\/\/www.madewithmarmalade.com\/\" target=\"_blank\" rel=\"noopener\">MarmaladeSDK<\/a><\/li>\n<li><a href=\"http:\/\/coronalabs.com\/\" target=\"_blank\" rel=\"noopener\">CoronaSDK<\/a><\/li>\n<li><a href=\"http:\/\/gamua.com\/sparrow\/\" target=\"_blank\" rel=\"noopener\">Sparrow<\/a><\/li>\n<li><a href=\"http:\/\/www.monkeycoder.co.nz\/\" target=\"_blank\" rel=\"noopener\">MonkeyCoder<\/a><\/li>\n<li><a href=\"http:\/\/unity3d.com\" target=\"_blank\" rel=\"noopener\">unity3d<\/a><\/li>\n<li><a href=\"http:\/\/waveengine.net\/\" target=\"_blank\" rel=\"noopener\">WaveEngine<\/a><\/li>\n<li><a href=\"http:\/\/www.godotengine.org\/wp\/\" target=\"_blank\" rel=\"noopener\">Godot Game Engine<\/a><\/li>\n<li><a href=\"http:\/\/paradox3d.net\/\" target=\"_blank\" rel=\"noopener\">Paradox 3D game engine<\/a><\/li>\n<\/ul>\n<h2><\/h2>\n<p>&#xA0;<\/p>\n<p><strong>3D<\/strong><\/p>\n<ul>\n<li><a href=\"http:\/\/unity3d.com\" target=\"_blank\" rel=\"noopener\">Unity3d<\/a><\/li>\n<li><a href=\"http:\/\/www.udk.com\" target=\"_blank\" rel=\"noopener\">Unreal UDK<\/a><\/li>\n<li><a href=\"http:\/\/mycryengine.com\" target=\"_blank\" rel=\"noopener\">CryEngine<\/a><\/li>\n<li><a href=\"http:\/\/www.projectanarchy.com\/\" target=\"_blank\" rel=\"noopener\">Project Anarchy (HAVOK)<\/a><\/li>\n<li><a href=\"http:\/\/waveengine.net\/\" target=\"_blank\" rel=\"noopener\">WaveEngine<\/a><\/li>\n<li><a href=\"http:\/\/www.panda3d.org\/\" target=\"_blank\" rel=\"noopener noreferrer\">www.panda3d.org<\/a><\/li>\n<li><a href=\"http:\/\/www.esenthel.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">www.esenthel.com<\/a><\/li>\n<li><a href=\"http:\/\/www.ogre3d.org\/\" target=\"_blank\" rel=\"noopener noreferrer\">www.ogre3d.org<\/a><\/li>\n<li><a href=\"http:\/\/irrlicht.sourceforge.net\/\" target=\"_blank\" rel=\"noopener noreferrer\">irrlicht.sourceforge.net<\/a><\/li>\n<li><a href=\"www.stonetrip.com\">Shiva3D<\/a><\/li>\n<li><a href=\"www.terathon.com\/c4engine\/shots.php\">C4 Engine<\/a><\/li>\n<li><a href=\"http:\/\/unigine.com\/\" target=\"_blank\" rel=\"noopener\">Unigine<\/a><\/li>\n<li><a href=\"http:\/\/www.crystalspace3d.org\/main\/Main_Page\" target=\"_blank\" rel=\"noopener\">Crystal Space<\/a><\/li>\n<li><a href=\"http:\/\/www.blender.org\/\" target=\"_blank\" rel=\"noopener\">Blender Game Engine<\/a><\/li>\n<li><a href=\"http:\/\/www.godotengine.org\/wp\/\" target=\"_blank\" rel=\"noopener\">Godot Game Engine<\/a><\/li>\n<li><a href=\"http:\/\/paradox3d.net\/\" target=\"_blank\" rel=\"noopener\">Paradox 3D game engine<\/a><\/li>\n<\/ul>\n<p>&#xA0;<\/p>\n<p><strong>Arte<\/strong><\/p>\n<ul>\n<li><a href=\"http:\/\/opengameart.org\/\" target=\"_blank\" rel=\"noopener\">Arte gratuito para videojuegos &#xA0;<\/a>&#xA0;(3d, 2d, texturas, etc)<\/li>\n<li>M<a href=\"http:\/\/www.blendswap.com\/\" target=\"_blank\" rel=\"noopener\">odelos 3D gratuitos en Blender<\/a><\/li>\n<li><a href=\"http:\/\/www.blender-models.com\/\" target=\"_blank\" rel=\"noopener\">Modelos 3D en Blender<\/a><\/li>\n<li><a href=\"http:\/\/www.blendernation.com\/2009\/03\/23\/60-sites-with-free-3d-models\/\" target=\"_blank\" rel=\"noopener\">Modelos gratuitos en Blender (BlenderNation)<\/a><\/li>\n<li><a href=\"http:\/\/www.sharecg.com\/\" target=\"_blank\" rel=\"noopener\">ShareCG<\/a> (Modelos con varios tipos de licencia)<\/li>\n<li><a href=\"http:\/\/mayang.com\/textures\/\" target=\"_blank\" rel=\"noopener\">Texturas y Materiales Maygang<\/a><\/li>\n<li><a href=\"http:\/\/cgtextures.com\/\" target=\"_blank\" rel=\"noopener\">CGtextures<\/a> (Texturas gratuidas para videojuegos)<\/li>\n<\/ul>\n<p>&#xA0;<\/p>\n<p><strong>&#xA0;Herramientas<\/strong><\/p>\n<p><strong>PixelArt<\/strong><\/p>\n<ul>\n<li><a href=\"http:\/\/ragepixel.com\" target=\"_blank\" rel=\"noopener\">RagePixel<\/a> para Unity<\/li>\n<\/ul>\n<p><strong>Sonidos<\/strong><\/p>\n<ul>\n<li><a href=\"http:\/\/www.freesound.org\/\" target=\"_blank\" rel=\"external nofollow noopener noreferrer\">freesound<\/a>&#xA0; (mas de&#xA0;&#xA0;130,000 sonidos con diversas licencias CC)<\/li>\n<li><a href=\"http:\/\/opengameart.org\/art-search-advanced?keys=&amp;field_art_type_tid%5B%5D=13\" target=\"_blank\" rel=\"external nofollow noopener noreferrer\">OpenGameArt sounds<\/a>&#xA0;(Sonidos gratuitos para videojuegos)<\/li>\n<li><a href=\"http:\/\/pdsounds.org\/\" target=\"_blank\" rel=\"external nofollow noopener noreferrer\">pdsounds.org<\/a>( Sonidos gratuitos para videojuegos)<\/li>\n<\/ul>\n<p>&#xA0;<\/p>\n<p><strong>Tutoriales<\/strong><\/p>\n<p><strong>Unity<\/strong><\/p>\n<ul>\n<li><a href=\"http:\/\/darkgenesis.zenithmoon.com\/so-you-want-to-be-a-unity3d-game-developer\/\" target=\"_blank\" rel=\"noopener\">DarkGenesis Listado de tutoriales y Recursos<\/a> (Ingles)<\/li>\n<li><a href=\"http:\/\/forum.unity3d.com\/threads\/26785-Unity-Jump-Start-Video-Tutorials\" target=\"_blank\" rel=\"noopener\">Unity-Jump-Start-Video-Tutorials<\/a>&#xA0;(Ingles)<\/li>\n<li><a href=\"http:\/\/wiki.unity3d.com\/index.php?title=Tutorials\" target=\"_blank\" rel=\"noopener\">Unity Community<\/a> (Grande listado de tutoriales sobre unity, Ingles)<\/li>\n<li><a href=\"http:\/\/karnakgames.com\/wp\/tag\/tutorials\/\" target=\"_blank\" rel=\"noopener\">KanakaGame Listado de tutoriales<\/a> (Ingles)<\/li>\n<li><a href=\"http:\/\/www.cg-village.com\/unity-3d-game-engine-tutorials.html\" target=\"_blank\" rel=\"noopener\">CG Village<\/a> (Ingles)<\/li>\n<li><a href=\"http:\/\/indiedevspot.azurewebsites.net\/2014\/04\/25\/build-a-2d-top-down-game-zero-to-published-part-1\/\" target=\"_blank\" rel=\"noopener\">Desarrollo de un juego topdown 2d desde 0 hasta su publicaci&#xF3;n<\/a> (Ingles)<\/li>\n<\/ul>\n<p><strong>UDK<\/strong><\/p>\n<ul>\n<li><a href=\"http:\/\/www.youtube.com\/watch?v=ANOZheZwzOM&amp;list=PL5048DD0254E3FD8B\" target=\"_blank\" rel=\"noopener\">3dBuzz UDK tutoriales en youtube<\/a> (Ingles)<\/li>\n<li><a href=\"http:\/\/worldofleveldesign.com\/categories\/cat_udk.php\" target=\"_blank\" rel=\"noopener\">WordofLevelDesign<\/a> (Listado de tutoriales, Ingles)<\/li>\n<li><a href=\"http:\/\/www.youtube.com\/playlist?list=PLEOYKOVaEierHBcqE2WMNoL8H9FztkQsg\" target=\"_blank\" rel=\"noopener\">PRDV Entretainment youtube tutorial<\/a> ( Espa&#xF1;ol)<\/li>\n<li><a href=\"http:\/\/www.youtube.com\/playlist?list=PLEOYKOVaEieoL2LQPUcwiPEGfQA1Kfv-H\" target=\"_blank\" rel=\"noopener\">PRDV Entertainmnet youtube tutorial<\/a> (Ingles)<\/li>\n<li><a href=\"https:\/\/www.youtube.com\/playlist?list=PL0E2F70D0C0D47C22\" target=\"_blank\" rel=\"noopener\">Xstream Tech UDK tutorials<\/a><\/li>\n<\/ul>\n<p><strong>Cryengine<\/strong><\/p>\n<ul>\n<li><a href=\"https:\/\/www.youtube.com\/playlist?list=PL2437CD7F85540A76\" target=\"_blank\" rel=\"noopener\">Xsteam Tech Cryengine Tutorials<\/a><\/li>\n<\/ul>\n<p><strong>Game Salad<\/strong><\/p>\n<ul>\n<li><a href=\"http:\/\/gamedevelopment.tutsplus.com\/tutorials\/angry-birds-gamesalad-tutorial-scenery--gamedev-2517\" target=\"_blank\" rel=\"noopener\">Angry Snowman<\/a>, un clone de Angry Bird<\/li>\n<\/ul>\n<p>&#xA0;<\/p>\n<p><strong>2D Camera Systems<\/strong><\/p>\n<ul>\n<li>\n<p>Scroll Back&#xA0;<a href=\"https:\/\/docs.google.com\/document\/d\/1iNSQIyNpVGHeak6isbP6AHdHD50gs8MNXF1GCf08efg\/pub?embedded=true\" target=\"_blank\" rel=\"noopener\">The Theory and Practice of Cameras in Side-Scrollers<\/a><\/p>\n<\/li>\n<\/ul>\n<p><strong>Tutoriales sobre juegos<\/strong><\/p>\n<ul>\n<li><a href=\"http:\/\/www.roguebasin.com\/index.php?title=Main_Page\" target=\"_blank\" rel=\"noopener\">Wiki sobre Roguelikes<\/a><\/li>\n<li><a href=\"http:\/\/gamedev.stackexchange.com\/questions\/31241\/random-map-generation\/31245#31245\" target=\"_blank\" rel=\"noopener\">Generaci&#xF3;n de mapas<\/a><\/li>\n<\/ul>\n<p>Podcasts sobre desarrollo de videojuegos<\/p>\n<ul>\n<li><a href=\"http:\/\/www.lostdecadegames.com\/lostcast\/\" target=\"_blank\" rel=\"noopener\">http:\/\/www.lostdecadegames.com\/lostcast\/ ( Ingles)<\/a><\/li>\n<li><a href=\"http:\/\/gamedesignadvance.com\/?page_id=1616\" target=\"_blank\" rel=\"noopener\">Another Castle<\/a>&#xA0;&#x2013; Professionals talk game design.<\/li>\n<li><a href=\"http:\/\/www.gamedevradio.net\/\" target=\"_blank\" rel=\"noopener\">Game Developers Radio<\/a>&#xA0;&#x2013; Great guests, a different game or development platform discussed each week.<\/li>\n<li><a href=\"http:\/\/www.brainygamer.com\/the_brainy_gamer\/podcast\/\" target=\"_blank\" rel=\"noopener\">Brainy Gamer<\/a>&#xA0;&#x2013; Game design from designer, journalist, academic and player perspectives.<\/li>\n<li><a href=\"https:\/\/www.digipen.edu\/news-and-events\/podclass-the-digipen-podcast\/\" target=\"_blank\" rel=\"noopener\">DigiPen<\/a>&#xA0;&#x2013; Professionals and educators talk games.<\/li>\n<li><a href=\"http:\/\/www.indiegamepod.com\/\" target=\"_blank\" rel=\"noopener\">IndieGamePod<\/a>&#xA0;Interviews with developers about their games.<\/li>\n<li><a href=\"http:\/\/alifewellwasted.com\/\" target=\"_blank\" rel=\"noopener\">A life well wasted<\/a>&#xA0;Arty, philosophical trip around gaming culture.<\/li>\n<li><a href=\"http:\/\/www.gameaudiopodcast.com\/\" target=\"_blank\" rel=\"noopener\">Game Audio Podcast<\/a>: Self-explanatory. Found it while searching for a talk on footsteps in games.<\/li>\n<li>&#xA0;<a href=\"http:\/\/www.industrybroadcast.com\/\" target=\"_blank\" rel=\"noopener\">Industry Broadcast<\/a><\/li>\n<li><a href=\"http:\/\/irrationalgames.com\/insider\/irrational-behavior\/introducing-irrational-behavior\/\" target=\"_blank\" rel=\"noopener\">Irrational Behavior<\/a>&#xA0;&#x2013; Developers at Irrational Games discussing various aspects of development<\/li>\n<li><a href=\"http:\/\/infiniteammo.ca\/blog\/tag\/podcast\/\" target=\"_blank\" rel=\"noopener\">Infinite Ammo Podcast<\/a>: Interviews with indie game developers.<\/li>\n<li><a href=\"http:\/\/gambit.mit.edu\/updates\/audio\/looking_glass_studios_podcast\/\" target=\"_blank\" rel=\"noopener\">Looking Glass Podcast<\/a>: Interviews with developers who once formed that great team.<\/li>\n<li><a href=\"http:\/\/itunes.apple.com\/us\/podcast\/indiegames-com-podcast\/id393793751\" target=\"_blank\" rel=\"noopener\">IndieGames.com Podcast<\/a>&#xA0;(<a href=\"http:\/\/itunes.apple.com\/us\/podcast\/indiegames-com-podcast\/id393793751\" target=\"_blank\" rel=\"noopener\">iTunes<\/a>) (<a href=\"http:\/\/www.indiegames.com\/blog\/2010\/09\/indiegamescom_podcast_1_stephe.html\" target=\"_blank\" rel=\"noopener\">site<\/a>) Fun interviews with A-list indie developers.<\/li>\n<li><a href=\"http:\/\/creativecodingpodcast.com\/\" target=\"_blank\" rel=\"noopener\">The Creative Coding podcast <\/a>por Ian Lobb<\/li>\n<li><a href=\"http:\/\/walledgardenweekly.com\/post\/70176713039\/season-two-episode-one\" target=\"_blank\" rel=\"noopener\">The walled Garden podcast<\/a><\/li>\n<li><a href=\"http:\/\/www.roguelikeradio.com\/\" target=\"_blank\" rel=\"noopener\">RogueLikeRadio<\/a>, podcast sobre desarrollo juegos de tipo Rogue<\/li>\n<li><a href=\"http:\/\/indiehaven.com\/category\/podcast\/\" target=\"_blank\" rel=\"noopener\">The indie haven podcast<\/a>,&#xA0; un podcast sobre indies devs<\/li>\n<\/ul>\n<p>&#xA0;<\/p>\n<p>&#xA0;<\/p>\n<p><strong>Paginas de desarrollo<\/strong><\/p>\n<ul>\n<li><a href=\"Pixelprospector.com\">Pixelprospector.com<\/a> (Ingles)<\/li>\n<li><a href=\"gamedev.net\">gamedev.net<\/a> (Ingles)<\/li>\n<li><a href=\"gamedev.es\">gamedev.es <\/a>(Espa&#xF1;ol)<\/li>\n<\/ul>\n<p>&#xA0;<\/p>\n<p><strong>Libros Recomendados<\/strong><\/p>\n<p><strong>Dise&#xF1;o<\/strong><\/p>\n<ul>\n<li><a title=\"(basados en lista de Brenda Romero)\" href=\"http:\/\/manojalpa.net\/me\/books-for-game-designers\/\" target=\"_blank\" rel=\"noopener\">http:\/\/manojalpa.net\/me\/books-for-game-designers\/<\/a><\/li>\n<\/ul>\n<p>&#xA0;<\/p>\n<p><strong>Desarrollo<\/strong><\/p>\n<ul>\n<li><a href=\"http:\/\/www.danielparente.net\/es\/2013\/09\/16\/algunos-libros-sobre-desarrollo-de-videojuegos-gratuitos\/\">Daniel Parente<\/a> (como no)<\/li>\n<\/ul>\n<p>&#xA0;<\/p>\n<p>Marketing<\/p>\n<ul>\n<li>Marketing\n<ul>\n<li><a href=\"http:\/\/www.pixelprospector.com\/the-big-list-of-indie-game-marketing\/\" target=\"_blank\" rel=\"noopener\">Pixel Prospector big list of marketing<\/a><\/li>\n<li><a href=\"http:\/\/www.pixelprospector.com\/the-marketing-guide-for-game-developers\/\" target=\"_blank\" rel=\"noopener\">Pixel Prospector marketing guide<\/a><\/li>\n<li><a href=\"http:\/\/www.indieblog.org\/the-big-list-of-indie-marketing-and-business-tips\/\" target=\"_blank\" rel=\"noopener\">Indieblog list of marketing and indie tips<\/a><\/li>\n<li><a href=\"http:\/\/gamedevelopment.tutsplus.com\/articles\/marketing-your-indie-game-the-single-most-important-thing-that-no-one-knows-how-to-do--gamedev-7157\" target=\"_blank\" rel=\"noopener\">Tutplus Marketing resources<\/a><\/li>\n<li><a href=\"http:\/\/www.reddit.com\/r\/gamedev\/comments\/2fq4w0\/marketing_basics_for_indie_game_devs\/%C2%A0%E2%80%A6\" target=\"_blank\" rel=\"noopener\">Reddit Marketing discussion<\/a><\/li>\n<\/ul>\n<\/li>\n<li>Trailers\n<ul>\n<li>V<a href=\"https:\/\/www.videopixie.com\/make-a-game-trailer\" target=\"_blank\" rel=\"noopener\">ideopixie make a game trailer<\/a><\/li>\n<li><a href=\"http:\/\/gamedevelopment.tutsplus.com\/tutorials\/how-to-make-an-indie-game-trailer-with-no-budget--cms-20825\" target=\"_blank\" rel=\"noopener\">Tutplus Game development<\/a><\/li>\n<li><a href=\"http:\/\/blog.kertgartner.com\/2012\/03\/making-entertaining-and-engaging-video-game-trailers\/\" target=\"_blank\" rel=\"noopener\">Kertgartner resources on trailers<\/a><\/li>\n<\/ul>\n<\/li>\n<li>PR\n<ul>\n<li><a href=\"http:\/\/www.indiegamegirl.com\/self-promotion\/\" target=\"_blank\" rel=\"noopener\">Indie Girl Promotion tips<\/a><\/li>\n<li><a href=\"http:\/\/www.reddit.com\/r\/gamedev\/comments\/2fsexx\/tightening_relationship_between_indie_press_and\/\" target=\"_blank\" rel=\"noopener\">Press and Developers Reddit discussion<\/a><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-5339","page","type-page","status-publish","hentry"],"blocksy_meta":{"styles_descriptor":{"styles":{"desktop":"","tablet":"","mobile":""},"google_fonts":[],"version":7}},"jetpack-related-posts":[{"id":362,"url":"https:\/\/www.danielparente.net\/es\/servicios-daniel-parente\/","url_meta":{"origin":5339,"position":0},"title":"Servicios","author":"danielparente","date":"16 September, 2011","format":false,"excerpt":"En un mundo cambiante, el plena crisis econ\u00f3mica, hacer juegos se ha vuelto un proceso cada vez mas arriesgado y complejo, donde no conocer los mecanismos y procesos habituales del medio puede llevar los estudios a perder tiempo y recursos valiosos. Las nuevas tecnolog\u00edas asociadas al videojuego, abren nuevas oportunidades,\u2026","rel":"","context":"With 1 comment","block_context":{"text":"With 1 comment","link":"https:\/\/www.danielparente.net\/es\/servicios-daniel-parente\/#comments"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2011\/09\/dparente_monkeyisland.png?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2011\/09\/dparente_monkeyisland.png?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2011\/09\/dparente_monkeyisland.png?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2011\/09\/dparente_monkeyisland.png?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":281116,"url":"https:\/\/www.danielparente.net\/es\/zine-devsfromspain-2\/","url_meta":{"origin":5339,"position":1},"title":"ZINE #DEVSFROMSPAIN","author":"danielparente","date":"5 September, 2019","format":false,"excerpt":"[no_toc] ZINE #DEVSFROMSPAIN De desarrolladores para desarrolladoresLa zine #DEVSFROMSPAIN es una oportunidad \u00fanica para seguir aprendiendo sobre videojuegos, su dise\u00f1o, desarrollo, producci\u00f3n y otros aspectos de la industria, que hacen de la revista una herramienta interesante para entrar o seguir desarroll\u00e1ndose en la industria del videojuego espa\u00f1ola. \u00a0116 p\u00e1ginas de\u2026","rel":"","context":"Similar post","block_context":{"text":"Similar post","link":""},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.danielparente.net\/info\/uploads\/sites\/2\/2019\/09\/devsfromspain_Magazine-Cover.jpg?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/www.danielparente.net\/info\/uploads\/sites\/2\/2019\/09\/devsfromspain_Magazine-Cover.jpg?resize=350%2C200 1x, https:\/\/i0.wp.com\/www.danielparente.net\/info\/uploads\/sites\/2\/2019\/09\/devsfromspain_Magazine-Cover.jpg?resize=525%2C300 1.5x, https:\/\/i0.wp.com\/www.danielparente.net\/info\/uploads\/sites\/2\/2019\/09\/devsfromspain_Magazine-Cover.jpg?resize=700%2C400 2x, https:\/\/i0.wp.com\/www.danielparente.net\/info\/uploads\/sites\/2\/2019\/09\/devsfromspain_Magazine-Cover.jpg?resize=1050%2C600 3x, https:\/\/i0.wp.com\/www.danielparente.net\/info\/uploads\/sites\/2\/2019\/09\/devsfromspain_Magazine-Cover.jpg?resize=1400%2C800 4x"},"classes":[]},{"id":302886,"url":"https:\/\/www.danielparente.net\/es\/","url_meta":{"origin":5339,"position":2},"title":"Home","author":"danielparente","date":"15 January, 2021","format":false,"excerpt":"EL M\u00c1S LONGEVO DIRECTORIO DE EMPRESAS DE VIDEOJUEGOS ESPA\u00d1OLAS \u00bfTe quedas con el suced\u00e1neo o con el original? Saber m\u00e1s Mapa de empresas de videojuegos espa\u00f1olas Algunos numeros Algunos numeros sobre la industria del videojuego espa\u00f1ol 400+Empresas 50+Estudios Indies +700MFacturaci\u00f3n Categorias Principales Mis articulos por categorias Aprender con los mejoresAprende\u2026","rel":"","context":"Similar post","block_context":{"text":"Similar post","link":""},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.danielparente.net\/info\/uploads\/sites\/2\/2021\/01\/maximalfocus-VT4rx775FT4-unsplash.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/www.danielparente.net\/info\/uploads\/sites\/2\/2021\/01\/maximalfocus-VT4rx775FT4-unsplash.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/www.danielparente.net\/info\/uploads\/sites\/2\/2021\/01\/maximalfocus-VT4rx775FT4-unsplash.jpg?resize=525%2C300&ssl=1 1.5x"},"classes":[]},{"id":6455,"url":"https:\/\/www.danielparente.net\/es\/devsfromspain\/","url_meta":{"origin":5339,"position":3},"title":"#DEVSFROMSPAIN","author":"danielparente","date":"6 October, 2015","format":false,"excerpt":"#DEVSFROMSPAIN Desarrolladores Espa\u00f1oles de videojuegos #DevsfromSpain es una plataforma de promoci\u00f3n, difusi\u00f3n y networking que pretende ser un punto de encuentro y de referencia dentro del panorama de los creadores de videojuegos espa\u00f1oles de todas las generaciones, permitiendo el intercambio de experiencias y conocimiento que fortalezcan la industria del videojuego\u2026","rel":"","context":"Similar post","block_context":{"text":"Similar post","link":""},"img":{"alt_text":"Desarrolladores de videojuegos espa\u00f1oles","src":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2019\/01\/banner_devsfromspain_facebook.png?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2019\/01\/banner_devsfromspain_facebook.png?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2019\/01\/banner_devsfromspain_facebook.png?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2019\/01\/banner_devsfromspain_facebook.png?resize=700%2C400&ssl=1 2x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2019\/01\/banner_devsfromspain_facebook.png?resize=1050%2C600&ssl=1 3x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2019\/01\/banner_devsfromspain_facebook.png?resize=1400%2C800&ssl=1 4x"},"classes":[]},{"id":5975,"url":"https:\/\/www.danielparente.net\/es\/empresas-de-gamificacion\/","url_meta":{"origin":5339,"position":4},"title":"Empresas de Gamificacion","author":"danielparente","date":"18 June, 2014","format":false,"excerpt":"Dado que la gamificaci\u00f3n se va consolidando como una \u00e1rea especifica y con sus proprias\u00a0 din\u00e1micas y sinergias, he cre\u00eddo oportuno empezar a catalogar las entidades que se mueven en el mercado y que ir\u00e9 actualizando de forma peri\u00f3dica Porque solamente incluyo twitter? Porque creo es el mejor bar\u00f3metro de\u2026","rel":"","context":"Similar post","block_context":{"text":"Similar post","link":""},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":221,"url":"https:\/\/www.danielparente.net\/es\/madrid-gamedev-meetup\/","url_meta":{"origin":5339,"position":5},"title":"Madrid Gamedev Meetup","author":"danielparente","date":"27 June, 2011","format":false,"excerpt":"El Madrid Gamedev Meetup, es la evoluci\u00f3n de la Madrid Game Conference, lanzado hace 8 a\u00f1os, para crear una plataforma continua en el tiempo de intercambio de conocimiento en el mundo de los videojuegos, de forma a crear un punto de encuentro, no solamente nacional, pero tambi\u00e9n internacional entre los\u2026","rel":"","context":"With 4 comments","block_context":{"text":"With 4 comments","link":"https:\/\/www.danielparente.net\/es\/madrid-gamedev-meetup\/#comments"},"img":{"alt_text":"madridgamedevmeetup_blog","src":"https:\/\/i0.wp.com\/www.danielparente.net\/info\/uploads\/sites\/2\/2015\/09\/madridgamedevmeetup_blog.jpg?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/www.danielparente.net\/info\/uploads\/sites\/2\/2015\/09\/madridgamedevmeetup_blog.jpg?resize=350%2C200 1x, https:\/\/i0.wp.com\/www.danielparente.net\/info\/uploads\/sites\/2\/2015\/09\/madridgamedevmeetup_blog.jpg?resize=525%2C300 1.5x"},"classes":[]}],"jetpack_shortlink":"https:\/\/wp.me\/P2TqUj-1o7","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/pages\/5339","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/comments?post=5339"}],"version-history":[{"count":0,"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/pages\/5339\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/media?parent=5339"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}