{"id":10262,"date":"2017-12-04T09:34:58","date_gmt":"2017-12-04T09:34:58","guid":{"rendered":"http:\/\/www.danielparente.net\/es\/?p=10262"},"modified":"2017-12-04T10:06:43","modified_gmt":"2017-12-04T10:06:43","slug":"mejores-screenshotsaturday-semana-48","status":"publish","type":"post","link":"https:\/\/www.danielparente.net\/es\/mejores-screenshotsaturday-semana-48\/","title":{"rendered":"Mejores #screenshotsaturday semana 48"},"content":{"rendered":"<p>Este ultimo s&#xE1;bado ha sido muy fructuoso en t&#xE9;rminos de Screenshotsaturday por parte de los estudios espa&#xF1;oles, por primera vez,he conseguido llenar las 10 slots, y he tenido que dejar buenos screenshots fuera por la cantidad de material disponible.<\/p>\n<p>A nivel Internacional, el problema de nuevo ha sido que incluir porque hay centenas de posts, con una calidad por en cima de la media, que me habr&#xED;a gustado haber incluido, y he tenido que volver a lista alguno mas trav&#xE9;s de alguna menci&#xF3;n.<\/p><div id=\"danie-4264336056\" class=\"danie-content danie-entity-placement\"><script async src=\"\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-4906861079337018\" crossorigin=\"anonymous\"><\/script><ins class=\"adsbygoogle\" style=\"display:block; text-align:center;\" data-ad-client=\"ca-pub-4906861079337018\" data-ad-slot=\"8576260680\" data-ad-layout=\"in-article\" data-ad-format=\"fluid\"><\/ins>\n<script> \n(adsbygoogle = window.adsbygoogle || []).push({}); \n<\/script>\n<\/div>\n<h3>NACIONAL<\/h3>\n<h4>#1<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">RT <a href=\"https:\/\/twitter.com\/vanirproject?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">@vanirproject<\/a>: <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> Nightmare Boy <a href=\"https:\/\/twitter.com\/hashtag\/XboxOne?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#XboxOne<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/PS4?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#PS4<\/a> and <a href=\"https:\/\/twitter.com\/hashtag\/Steam?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#Steam<\/a>. <a href=\"https:\/\/twitter.com\/hashtag\/madewithunity?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#madewithunity<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/unity3d?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#unity3d<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/pixelart?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#pixelart<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/metroidvania?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#metroidvania<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiegame?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiegame<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/speedrun?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#speedrun<\/a> <a href=\"https:\/\/twitter.com\/speedruncom?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">@speedruncom<\/a> <a href=\"https:\/\/t.co\/SuNmQMyrCY\">pic.twitter.com\/SuNmQMyrCY<\/a><\/p>\n<p>&#x2014; BadLand Games (@BadLandGames) <a href=\"https:\/\/twitter.com\/BadLandGames\/status\/936942351670497281?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#2<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\"><a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/DimensionDrive?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#DimensionDrive<\/a> launches on <a href=\"https:\/\/twitter.com\/hashtag\/NintendoSwitch?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#NintendoSwitch<\/a> and <a href=\"https:\/\/twitter.com\/hashtag\/Steam?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#Steam<\/a> on December 7th Dual screen <a href=\"https:\/\/twitter.com\/hashtag\/shmup?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#shmup<\/a> by ex-space engineers! Go <a href=\"https:\/\/twitter.com\/hashtag\/Nindies?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#Nindies<\/a> ! New glorious trailer here: <a href=\"https:\/\/t.co\/0K9AH6P7lG\">https:\/\/t.co\/0K9AH6P7lG<\/a> <a href=\"https:\/\/t.co\/m3qYJJ4Ikv\">pic.twitter.com\/m3qYJJ4Ikv<\/a><\/p>\n<p>&#x2014; 2Awesome Studio (@2AwesomeStudio) <a href=\"https:\/\/twitter.com\/2AwesomeStudio\/status\/937048382417367045?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#3<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Scenery process video! <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/IndieGameDev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#IndieGameDev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/GamersUnite?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#GamersUnite<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/madewithunity?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#madewithunity<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/madewithspine?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#madewithspine<\/a> <a href=\"https:\/\/t.co\/pX8vtOTAop\">pic.twitter.com\/pX8vtOTAop<\/a><\/p>\n<p>&#x2014; Voodoo (@voodoo_game) <a href=\"https:\/\/twitter.com\/voodoo_game\/status\/937055786953527296?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#4<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">There&#x2019;s more chaos, fury, and good times than you&#x2019;ll know what to do with in <a href=\"https:\/\/twitter.com\/DynastyFeud?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">@dynastyfeud<\/a>. <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/t.co\/vhvHT1fIIJ\">pic.twitter.com\/vhvHT1fIIJ<\/a><\/p>\n<p>&#x2014; Kaia Studios (@kaia_studios) <a href=\"https:\/\/twitter.com\/kaia_studios\/status\/937059655687208962?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#5<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Midnight Radio, a game about being a photojournalist.<a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/devsfromspain?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#devsfromspain<\/a> <a href=\"https:\/\/t.co\/svNH4QV6Sj\">pic.twitter.com\/svNH4QV6Sj<\/a><\/p>\n<p>&#x2014; Midnight Radio (@midnightradio__) <a href=\"https:\/\/twitter.com\/midnightradio__\/status\/937077230785712131?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#6<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Uops! <a href=\"https:\/\/twitter.com\/hashtag\/Mutropolis?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#Mutropolis<\/a> has a new Poster! <a href=\"https:\/\/twitter.com\/hashtag\/pointandclick?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#pointandclick<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/adventuregame?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#adventuregame<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/CuteTriangles?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#CuteTriangles<\/a> <a href=\"https:\/\/t.co\/Ro121GESCu\">pic.twitter.com\/Ro121GESCu<\/a><\/p>\n<p>&#x2014; Pirita Studio (@Pirita_Studio) <a href=\"https:\/\/twitter.com\/Pirita_Studio\/status\/937071388887867392?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#7<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Working on modular women, from villager to noble woman<a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiegame?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiegame<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/wip?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#wip<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/3dart?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#3dart<\/a> <a href=\"https:\/\/t.co\/bAy6sndjsZ\">pic.twitter.com\/bAy6sndjsZ<\/a><\/p>\n<p>&#x2014; Stygian (@TTHStygian) <a href=\"https:\/\/twitter.com\/TTHStygian\/status\/937060996899835905?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#8<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\"><a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/DimensionDrive?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#DimensionDrive<\/a> launches on <a href=\"https:\/\/twitter.com\/hashtag\/NintendoSwitch?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#NintendoSwitch<\/a> and <a href=\"https:\/\/twitter.com\/hashtag\/Steam?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#Steam<\/a> on December 7th Dual screen <a href=\"https:\/\/twitter.com\/hashtag\/shmup?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#shmup<\/a> by ex-space engineers! Go <a href=\"https:\/\/twitter.com\/hashtag\/Nindies?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#Nindies<\/a> ! New glorious trailer here: <a href=\"https:\/\/t.co\/0K9AH6P7lG\">https:\/\/t.co\/0K9AH6P7lG<\/a> <a href=\"https:\/\/t.co\/m3qYJJ4Ikv\">pic.twitter.com\/m3qYJJ4Ikv<\/a><\/p>\n<p>&#x2014; 2Awesome Studio (@2AwesomeStudio) <a href=\"https:\/\/twitter.com\/2AwesomeStudio\/status\/937048382417367045?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#9<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">In <a href=\"https:\/\/twitter.com\/hashtag\/RC_Club?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#RC_Club<\/a> you can perform impressive stunts with your&#x2026; Hey! Be careful! <a href=\"https:\/\/twitter.com\/hashtag\/ARkit?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#ARkit<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/AugmentedReality?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#AugmentedReality<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/Technology?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#Technology<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/Tech?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#Tech<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/MixedReality?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#MixedReality<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/Indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#Indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/Gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#Gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/AR?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#AR<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/MR?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#MR<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/iOS11?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#iOS11<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/madewithunity?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#madewithunity<\/a> <a href=\"https:\/\/t.co\/tMSebkZX31\">pic.twitter.com\/tMSebkZX31<\/a><\/p>\n<p>&#x2014; Abylight Studios (@abylight) <a href=\"https:\/\/twitter.com\/abylight\/status\/936973233450037248?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#10<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\"><a href=\"https:\/\/twitter.com\/hashtag\/pod_one?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#pod_one<\/a> first <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a><a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiegame?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiegame<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiegamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiegamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiesp?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiesp<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/devsfromspain?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#devsfromspain<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/unity3d?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#unity3d<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/madewithunity?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#madewithunity<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/androidgame?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#androidgame<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/mobilegame?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#mobilegame<\/a> <a href=\"https:\/\/t.co\/su2cd0zvL6\">pic.twitter.com\/su2cd0zvL6<\/a><\/p>\n<p>&#x2014; playATwork (@playatwork_) <a href=\"https:\/\/twitter.com\/playatwork_\/status\/936986017948688384?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h3>INTERNACIONAL<\/h3>\n<h4>#1<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p lang=\"en\" dir=\"ltr\">Sayri is outside of a cave. He looks around, observes a new beautiful place he does not know and wants to explore to see what is in front. Sayri meets a strange creature called Spiny. How can they help each other? <a href=\"https:\/\/twitter.com\/hashtag\/indiegame?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiegame<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/UE4?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#UE4<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/UnrealEngine?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#UnrealEngine<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gaming?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gaming<\/a> <a href=\"https:\/\/t.co\/sRTldXO9pD\">pic.twitter.com\/sRTldXO9pD<\/a><\/p>\n<p>&#x2014; Sayri Adventure (@sayriadventure) <a href=\"https:\/\/twitter.com\/sayriadventure\/status\/937003342752083968?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#2<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">That feeling when prototype is no more a prototype.<\/p>\n<p>Whislist :)?<a href=\"https:\/\/t.co\/2KoTHtpTjM\">https:\/\/t.co\/2KoTHtpTjM<\/a><a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiegame?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiegame<\/a> <a href=\"https:\/\/t.co\/1mfgHtuHta\">pic.twitter.com\/1mfgHtuHta<\/a><\/p>\n<p>&#x2014; weronika (@veronicgrk) <a href=\"https:\/\/twitter.com\/veronicgrk\/status\/937009268506710018?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#3<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Here is the tileset I did this week for my game Lunark. <a href=\"https:\/\/twitter.com\/hashtag\/LunarkTheGame?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#LunarkTheGame<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/ScreenshotSaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#ScreenshotSaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/GameMaker?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#GameMaker<\/a> <a href=\"https:\/\/t.co\/HGW4DztgTW\">pic.twitter.com\/HGW4DztgTW<\/a><\/p>\n<p>&#x2014; Johan Vinet (@johanvinet) <a href=\"https:\/\/twitter.com\/johanvinet\/status\/936966569548279808?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#4<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Lots of work on vehicle art, damage synchronization over online multiplayer, achievements setup and game modes tweaks this week in Racing Apex! <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/madewithunity?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#madewithunity<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/lowpoly?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#<a class=\"glossaryLink\"  aria-describedby=\"tt\"  data-cmtooltip=\"&lt;div class=glossaryItemTitle&gt;LowPoly&lt;\/div&gt;&lt;div class=glossaryItemBody&gt;&amp;lt;!-- wp:paragraph --&amp;gt;El estilo gr&aacute;fico LowPoly en videojuegos es una t&eacute;cnica de dise&ntilde;o que se caracteriza por el uso de pol&iacute;gonos simples y pocos detalles para representar objetos y personajes en un entorno tridimensional. La palabra &amp;quot;LowPoly&rdquo; proviene de la combinaci&oacute;n de las palabras &amp;quot;low&rdquo; (bajo) y &amp;quot;polygon&rdquo; (pol&iacute;gono).&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;En lugar de utilizar modelos 3D complejos con muchos pol&iacute;gonos, el estilo LowPoly busca simplificar las formas utilizando una cantidad reducida de pol&iacute;gonos. Esto puede dar como resultado objetos y personajes con bordes angulares y facetas definidas claramente.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;Este estilo gr&aacute;fico se populariz&oacute; en los a&ntilde;os 90 debido a las limitaciones t&eacute;cnicas de hardware y software en ese momento. Sin embargo, hoy en d&iacute;a sigue siendo utilizado como una elecci&oacute;n estil&iacute;stica consciente para crear un aspecto distintivo y &uacute;nico.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:image {&amp;quot;id&amp;quot;:302101,&amp;quot;sizeSlug&amp;quot;:&amp;quot;full&amp;quot;,&amp;quot;linkDestination&amp;quot;:&amp;quot;none&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-image size-full&amp;quot;&amp;gt;&amp;lt;figcaption class=&amp;quot;wp-element-caption&amp;quot;&amp;gt;LowPoly: Escena&amp;lt;\/figcaption&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:image --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;El uso del estilo LowPoly puede ofrecer ciertos beneficios a los desarrolladores de videojuegos. Al reducir la cantidad de pol&iacute;gonos necesarios para representar los objetos, se pueden lograr mejores rendimientos en t&eacute;rminos de velocidad y eficiencia del juego. Adem&aacute;s, este estilo puede ser m&aacute;s f&aacute;cil de producir en comparaci&oacute;n con gr&aacute;ficos detallados, especialmente para equipos peque&ntilde;os o independientes.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;Adem&aacute;s, el LowPoly tambi&eacute;n establece algunas limitaciones en relaci&oacute;n a la elecci&oacute;n de paletas de colores es un aspecto importante dentro del dise&ntilde;o gr&aacute;fico en general, y tambi&eacute;n puede aplicarse al estilo LowPoly en videojuegos.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:image {&amp;quot;id&amp;quot;:302102,&amp;quot;sizeSlug&amp;quot;:&amp;quot;large&amp;quot;,&amp;quot;linkDestination&amp;quot;:&amp;quot;none&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-image size-large&amp;quot;&amp;gt;&amp;lt;figcaption class=&amp;quot;wp-element-caption&amp;quot;&amp;gt;Lowpoly: paisagen&amp;lt;\/figcaption&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:image --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;En el caso espec&iacute;fico del estilo LowPoly, es com&uacute;n encontrar paletas de colores s&oacute;lidas y vibrantes que resalten los contornos y formas simplificadas de los objetos. Estas paletas suelen estar compuestas por colores brillantes y contrastantes para lograr efectos visuales llamativos.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;La elecci&oacute;n de la paleta de colores puede influir en la atm&oacute;sfera y el tono del juego. Por ejemplo, una paleta de colores fr&iacute;os como azules y verdes podr&iacute;a utilizarse para crear un ambiente tranquilo o misterioso, mientras que una paleta c&aacute;lida con rojos y amarillos podr&iacute;a evocar emociones m&aacute;s intensas o energ&eacute;ticas.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:image {&amp;quot;id&amp;quot;:302103,&amp;quot;sizeSlug&amp;quot;:&amp;quot;large&amp;quot;,&amp;quot;linkDestination&amp;quot;:&amp;quot;none&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-image size-large&amp;quot;&amp;gt;&amp;lt;figcaption class=&amp;quot;wp-element-caption&amp;quot;&amp;gt;Lowpoly:Paleta de colores&amp;lt;\/figcaption&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:image --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;Adem&aacute;s, algunos desarrolladores pueden optar por utilizar una paleta limitada de colores para mantener la coherencia visual en todo el juego. Esto implica seleccionar cuidadosamente unos pocos colores base y utilizar variaciones tonales o matices para dar profundidad y variedad sin alejarse demasiado del estilo gr&aacute;fico deseado.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;En definitiva, el estilo visual del LowPoly en videojuegos no solo se trata de las formas tridimensionales sino tambi&eacute;n de las elecciones espec&iacute;ficas de paletas de colores que se utilizan para realzar la est&eacute;tica general del juego.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:embed {&amp;quot;url&amp;quot;:&amp;quot;https:\/\/www.youtube.com\/watch?v=-9cuTjOBbiM&amp;quot;,&amp;quot;type&amp;quot;:&amp;quot;video&amp;quot;,&amp;quot;providerNameSlug&amp;quot;:&amp;quot;youtube&amp;quot;,&amp;quot;responsive&amp;quot;:true,&amp;quot;className&amp;quot;:&amp;quot;wp-embed-aspect-16-9 wp-has-aspect-ratio&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;wp-block-embed__wrapper&amp;quot;&amp;gt;https:\/\/www.youtube.com\/watch?v=-9cuTjOBbiM&amp;lt;\/div&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:embed --&amp;gt;&lt;\/div&gt;\"  href=\"https:\/\/www.danielparente.net\/es\/glosario\/lowpoly\/\"  data-gt-translate-attributes='[{\"attribute\":\"data-cmtooltip\", \"format\":\"html\"}]'  tabindex='0' role='link'>lowpoly<\/a><\/a> <a href=\"https:\/\/twitter.com\/hashtag\/RETROGAMING?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#RETROGAMING<\/a> <a href=\"https:\/\/t.co\/CwgnedWAj0\">pic.twitter.com\/CwgnedWAj0<\/a><\/p>\n<p>&#x2014; Racing Apex (@RacingApexGame) <a href=\"https:\/\/twitter.com\/RacingApexGame\/status\/937019670758117376?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#5<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Misdirect and confuse guards to easily sneak under their noses!<a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiegamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiegamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiegame?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiegame<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/pixelart?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#pixelart<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/unity3d?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#unity3d<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gaming?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gaming<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/games?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#games<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamersunite?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamersunite<\/a> <a href=\"https:\/\/t.co\/wsnoPmsFkH\">pic.twitter.com\/wsnoPmsFkH<\/a><\/p>\n<p>&#x2014; Bullish Games (@BullishGames) <a href=\"https:\/\/twitter.com\/BullishGames\/status\/936983754446340096?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#6<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">A <a class=\"glossaryLink\"  aria-describedby=\"tt\"  data-cmtooltip=\"&lt;div class=glossaryItemTitle&gt;LowPoly&lt;\/div&gt;&lt;div class=glossaryItemBody&gt;&amp;lt;!-- wp:paragraph --&amp;gt;El estilo gr&aacute;fico LowPoly en videojuegos es una t&eacute;cnica de dise&ntilde;o que se caracteriza por el uso de pol&iacute;gonos simples y pocos detalles para representar objetos y personajes en un entorno tridimensional. La palabra &amp;quot;LowPoly&rdquo; proviene de la combinaci&oacute;n de las palabras &amp;quot;low&rdquo; (bajo) y &amp;quot;polygon&rdquo; (pol&iacute;gono).&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;En lugar de utilizar modelos 3D complejos con muchos pol&iacute;gonos, el estilo LowPoly busca simplificar las formas utilizando una cantidad reducida de pol&iacute;gonos. Esto puede dar como resultado objetos y personajes con bordes angulares y facetas definidas claramente.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;Este estilo gr&aacute;fico se populariz&oacute; en los a&ntilde;os 90 debido a las limitaciones t&eacute;cnicas de hardware y software en ese momento. Sin embargo, hoy en d&iacute;a sigue siendo utilizado como una elecci&oacute;n estil&iacute;stica consciente para crear un aspecto distintivo y &uacute;nico.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:image {&amp;quot;id&amp;quot;:302101,&amp;quot;sizeSlug&amp;quot;:&amp;quot;full&amp;quot;,&amp;quot;linkDestination&amp;quot;:&amp;quot;none&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-image size-full&amp;quot;&amp;gt;&amp;lt;figcaption class=&amp;quot;wp-element-caption&amp;quot;&amp;gt;LowPoly: Escena&amp;lt;\/figcaption&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:image --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;El uso del estilo LowPoly puede ofrecer ciertos beneficios a los desarrolladores de videojuegos. Al reducir la cantidad de pol&iacute;gonos necesarios para representar los objetos, se pueden lograr mejores rendimientos en t&eacute;rminos de velocidad y eficiencia del juego. Adem&aacute;s, este estilo puede ser m&aacute;s f&aacute;cil de producir en comparaci&oacute;n con gr&aacute;ficos detallados, especialmente para equipos peque&ntilde;os o independientes.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;Adem&aacute;s, el LowPoly tambi&eacute;n establece algunas limitaciones en relaci&oacute;n a la elecci&oacute;n de paletas de colores es un aspecto importante dentro del dise&ntilde;o gr&aacute;fico en general, y tambi&eacute;n puede aplicarse al estilo LowPoly en videojuegos.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:image {&amp;quot;id&amp;quot;:302102,&amp;quot;sizeSlug&amp;quot;:&amp;quot;large&amp;quot;,&amp;quot;linkDestination&amp;quot;:&amp;quot;none&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-image size-large&amp;quot;&amp;gt;&amp;lt;figcaption class=&amp;quot;wp-element-caption&amp;quot;&amp;gt;Lowpoly: paisagen&amp;lt;\/figcaption&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:image --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;En el caso espec&iacute;fico del estilo LowPoly, es com&uacute;n encontrar paletas de colores s&oacute;lidas y vibrantes que resalten los contornos y formas simplificadas de los objetos. Estas paletas suelen estar compuestas por colores brillantes y contrastantes para lograr efectos visuales llamativos.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;La elecci&oacute;n de la paleta de colores puede influir en la atm&oacute;sfera y el tono del juego. Por ejemplo, una paleta de colores fr&iacute;os como azules y verdes podr&iacute;a utilizarse para crear un ambiente tranquilo o misterioso, mientras que una paleta c&aacute;lida con rojos y amarillos podr&iacute;a evocar emociones m&aacute;s intensas o energ&eacute;ticas.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:image {&amp;quot;id&amp;quot;:302103,&amp;quot;sizeSlug&amp;quot;:&amp;quot;large&amp;quot;,&amp;quot;linkDestination&amp;quot;:&amp;quot;none&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-image size-large&amp;quot;&amp;gt;&amp;lt;figcaption class=&amp;quot;wp-element-caption&amp;quot;&amp;gt;Lowpoly:Paleta de colores&amp;lt;\/figcaption&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:image --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;Adem&aacute;s, algunos desarrolladores pueden optar por utilizar una paleta limitada de colores para mantener la coherencia visual en todo el juego. Esto implica seleccionar cuidadosamente unos pocos colores base y utilizar variaciones tonales o matices para dar profundidad y variedad sin alejarse demasiado del estilo gr&aacute;fico deseado.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;En definitiva, el estilo visual del LowPoly en videojuegos no solo se trata de las formas tridimensionales sino tambi&eacute;n de las elecciones espec&iacute;ficas de paletas de colores que se utilizan para realzar la est&eacute;tica general del juego.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:embed {&amp;quot;url&amp;quot;:&amp;quot;https:\/\/www.youtube.com\/watch?v=-9cuTjOBbiM&amp;quot;,&amp;quot;type&amp;quot;:&amp;quot;video&amp;quot;,&amp;quot;providerNameSlug&amp;quot;:&amp;quot;youtube&amp;quot;,&amp;quot;responsive&amp;quot;:true,&amp;quot;className&amp;quot;:&amp;quot;wp-embed-aspect-16-9 wp-has-aspect-ratio&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;wp-block-embed__wrapper&amp;quot;&amp;gt;https:\/\/www.youtube.com\/watch?v=-9cuTjOBbiM&amp;lt;\/div&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:embed --&amp;gt;&lt;\/div&gt;\"  href=\"https:\/\/www.danielparente.net\/es\/glosario\/lowpoly\/\"  data-gt-translate-attributes='[{\"attribute\":\"data-cmtooltip\", \"format\":\"html\"}]'  tabindex='0' role='link'>lowpoly<\/a> mech design, inspired by Mega Man Legends. I wanted to make something that was kind of cool, but also kind of goofy looking. I hope to animate him pretty soon. <a href=\"https:\/\/twitter.com\/hashtag\/pixelart?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#pixelart<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/lowpoly?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#<a class=\"glossaryLink\"  aria-describedby=\"tt\"  data-cmtooltip=\"&lt;div class=glossaryItemTitle&gt;LowPoly&lt;\/div&gt;&lt;div class=glossaryItemBody&gt;&amp;lt;!-- wp:paragraph --&amp;gt;El estilo gr&aacute;fico LowPoly en videojuegos es una t&eacute;cnica de dise&ntilde;o que se caracteriza por el uso de pol&iacute;gonos simples y pocos detalles para representar objetos y personajes en un entorno tridimensional. La palabra &amp;quot;LowPoly&rdquo; proviene de la combinaci&oacute;n de las palabras &amp;quot;low&rdquo; (bajo) y &amp;quot;polygon&rdquo; (pol&iacute;gono).&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;En lugar de utilizar modelos 3D complejos con muchos pol&iacute;gonos, el estilo LowPoly busca simplificar las formas utilizando una cantidad reducida de pol&iacute;gonos. Esto puede dar como resultado objetos y personajes con bordes angulares y facetas definidas claramente.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;Este estilo gr&aacute;fico se populariz&oacute; en los a&ntilde;os 90 debido a las limitaciones t&eacute;cnicas de hardware y software en ese momento. Sin embargo, hoy en d&iacute;a sigue siendo utilizado como una elecci&oacute;n estil&iacute;stica consciente para crear un aspecto distintivo y &uacute;nico.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:image {&amp;quot;id&amp;quot;:302101,&amp;quot;sizeSlug&amp;quot;:&amp;quot;full&amp;quot;,&amp;quot;linkDestination&amp;quot;:&amp;quot;none&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-image size-full&amp;quot;&amp;gt;&amp;lt;figcaption class=&amp;quot;wp-element-caption&amp;quot;&amp;gt;LowPoly: Escena&amp;lt;\/figcaption&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:image --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;El uso del estilo LowPoly puede ofrecer ciertos beneficios a los desarrolladores de videojuegos. Al reducir la cantidad de pol&iacute;gonos necesarios para representar los objetos, se pueden lograr mejores rendimientos en t&eacute;rminos de velocidad y eficiencia del juego. Adem&aacute;s, este estilo puede ser m&aacute;s f&aacute;cil de producir en comparaci&oacute;n con gr&aacute;ficos detallados, especialmente para equipos peque&ntilde;os o independientes.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;Adem&aacute;s, el LowPoly tambi&eacute;n establece algunas limitaciones en relaci&oacute;n a la elecci&oacute;n de paletas de colores es un aspecto importante dentro del dise&ntilde;o gr&aacute;fico en general, y tambi&eacute;n puede aplicarse al estilo LowPoly en videojuegos.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:image {&amp;quot;id&amp;quot;:302102,&amp;quot;sizeSlug&amp;quot;:&amp;quot;large&amp;quot;,&amp;quot;linkDestination&amp;quot;:&amp;quot;none&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-image size-large&amp;quot;&amp;gt;&amp;lt;figcaption class=&amp;quot;wp-element-caption&amp;quot;&amp;gt;Lowpoly: paisagen&amp;lt;\/figcaption&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:image --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;En el caso espec&iacute;fico del estilo LowPoly, es com&uacute;n encontrar paletas de colores s&oacute;lidas y vibrantes que resalten los contornos y formas simplificadas de los objetos. Estas paletas suelen estar compuestas por colores brillantes y contrastantes para lograr efectos visuales llamativos.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;La elecci&oacute;n de la paleta de colores puede influir en la atm&oacute;sfera y el tono del juego. Por ejemplo, una paleta de colores fr&iacute;os como azules y verdes podr&iacute;a utilizarse para crear un ambiente tranquilo o misterioso, mientras que una paleta c&aacute;lida con rojos y amarillos podr&iacute;a evocar emociones m&aacute;s intensas o energ&eacute;ticas.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:image {&amp;quot;id&amp;quot;:302103,&amp;quot;sizeSlug&amp;quot;:&amp;quot;large&amp;quot;,&amp;quot;linkDestination&amp;quot;:&amp;quot;none&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-image size-large&amp;quot;&amp;gt;&amp;lt;figcaption class=&amp;quot;wp-element-caption&amp;quot;&amp;gt;Lowpoly:Paleta de colores&amp;lt;\/figcaption&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:image --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;Adem&aacute;s, algunos desarrolladores pueden optar por utilizar una paleta limitada de colores para mantener la coherencia visual en todo el juego. Esto implica seleccionar cuidadosamente unos pocos colores base y utilizar variaciones tonales o matices para dar profundidad y variedad sin alejarse demasiado del estilo gr&aacute;fico deseado.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;En definitiva, el estilo visual del LowPoly en videojuegos no solo se trata de las formas tridimensionales sino tambi&eacute;n de las elecciones espec&iacute;ficas de paletas de colores que se utilizan para realzar la est&eacute;tica general del juego.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:embed {&amp;quot;url&amp;quot;:&amp;quot;https:\/\/www.youtube.com\/watch?v=-9cuTjOBbiM&amp;quot;,&amp;quot;type&amp;quot;:&amp;quot;video&amp;quot;,&amp;quot;providerNameSlug&amp;quot;:&amp;quot;youtube&amp;quot;,&amp;quot;responsive&amp;quot;:true,&amp;quot;className&amp;quot;:&amp;quot;wp-embed-aspect-16-9 wp-has-aspect-ratio&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;wp-block-embed__wrapper&amp;quot;&amp;gt;https:\/\/www.youtube.com\/watch?v=-9cuTjOBbiM&amp;lt;\/div&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:embed --&amp;gt;&lt;\/div&gt;\"  href=\"https:\/\/www.danielparente.net\/es\/glosario\/lowpoly\/\"  data-gt-translate-attributes='[{\"attribute\":\"data-cmtooltip\", \"format\":\"html\"}]'  tabindex='0' role='link'>lowpoly<\/a><\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/t.co\/7vuliegmlu\">pic.twitter.com\/7vuliegmlu<\/a><\/p>\n<p>&#x2014; &#x1D18;&#x1D00;&#x1D1C;&#x29F; &#x1D04;&#x1D0F;&#x274;&#x1D21;&#x1D00;&#x28F; &#x2013; &#x1D05;&#x1D0F;&#x1D0F;&#x1D0D;&#x1D04;&#x1D1C;&#x299;&#x1D07; (@DoomCube) <a href=\"https:\/\/twitter.com\/DoomCube\/status\/936754675474403328?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#7<\/h4>\n<h4>#8<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">greed + more personality in combos \/\/ MOCT<a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/t.co\/2BAIsfF42Z\">pic.twitter.com\/2BAIsfF42Z<\/a><\/p>\n<p>&#x2014; egor botov (@egorbotov) <a href=\"https:\/\/twitter.com\/egorbotov\/status\/937000549920268288?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#9<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Another look at my Ultima 5 map, this time with some object interaction! <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/voxel?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#voxel<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/godotengine?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#godotengine<\/a> <a href=\"https:\/\/t.co\/fwwZBsktIZ\">pic.twitter.com\/fwwZBsktIZ<\/a><\/p>\n<p>&#x2014; RPG in a Box (@rpginabox) <a href=\"https:\/\/twitter.com\/rpginabox\/status\/937042330586099712?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#10<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">A ball of gore <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/t.co\/gEtCIuegvV\">pic.twitter.com\/gEtCIuegvV<\/a><\/p>\n<p>&#x2014; Klemen (@klemen_lozar) <a href=\"https:\/\/twitter.com\/klemen_lozar\/status\/937048090871152640?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h3>Special Mentions<\/h3>\n<h4>#1<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">I don&#x2019;t usually like detours..<a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/t.co\/Y29pxOgKlp\">pic.twitter.com\/Y29pxOgKlp<\/a><\/p>\n<p>&#x2014; Riku Tamminen (@reinkout) <a href=\"https:\/\/twitter.com\/reinkout\/status\/937068151128428545?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#2<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Lets fight some wizards!<\/p>\n<p>Some art is done, some is WIP and some is placeholders. So&#x2026; Enjoy! :)<a href=\"https:\/\/twitter.com\/hashtag\/pixelart?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#pixelart<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiegame?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiegame<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/retrogaming?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#retrogaming<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/madewithunity?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#madewithunity<\/a> <a href=\"https:\/\/t.co\/vXkAPC0IrI\">pic.twitter.com\/vXkAPC0IrI<\/a><\/p>\n<p>&#x2014; Jakub Hakiel (@HazyGameDev) <a href=\"https:\/\/twitter.com\/HazyGameDev\/status\/936937607459729408?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#3<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">What&#x2019;s deformed up, must come down?<a href=\"https:\/\/twitter.com\/hashtag\/ScreenshotSaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#ScreenshotSaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/GameDev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#GameDev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/IndieDev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#IndieDev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/IndieGame?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#IndieGame<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/MadeWithUnity?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#MadeWithUnity<\/a> <a href=\"https:\/\/t.co\/C5ZajZ35C3\">pic.twitter.com\/C5ZajZ35C3<\/a><\/p>\n<p>&#x2014; Nyamakop (@nyamakop) <a href=\"https:\/\/twitter.com\/nyamakop\/status\/937022217854038017?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#4<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Work in progress windmill and houses from the hub area of <a href=\"https:\/\/twitter.com\/hashtag\/Yearn?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#Yearn<\/a><a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/magicavoxel?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#magicavoxel<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/madewithunity?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#madewithunity<\/a> <a href=\"https:\/\/t.co\/io0pJa7NTk\">pic.twitter.com\/io0pJa7NTk<\/a><\/p>\n<p>&#x2014; Borderline Games (@borderline_vg) <a href=\"https:\/\/twitter.com\/borderline_vg\/status\/936927173981515776?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#5<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">It&#x2019;s time for hairball shooting to come back! And to destroy those crates with SCREENSHAKE <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiegame?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiegame<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/madewithunity?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#madewithunity<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/pixelart?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#pixelart<\/a> <a href=\"https:\/\/t.co\/eA0HNBSzPx\">pic.twitter.com\/eA0HNBSzPx<\/a><\/p>\n<p>&#x2014; Boneko (@BonekoTheGame) <a href=\"https:\/\/twitter.com\/BonekoTheGame\/status\/937063926436696064?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 2, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Este ultimo s&#xE1;bado ha sido muy fructuoso en t&#xE9;rminos de Screenshotsaturday por parte de los estudios espa&#xF1;oles, por primera vez,he conseguido llenar las 10 slots, y he tenido que dejar buenos screenshots fuera por la cantidad de material disponible. A nivel Internacional, el problema de nuevo ha sido que incluir porque hay centenas de posts, [&#x2026;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[29],"tags":[],"class_list":["post-10262","post","type-post","status-publish","format-standard","hentry","category-desarrollo-de-videojuegos-2"],"blocksy_meta":{"styles_descriptor":{"styles":{"desktop":"","tablet":"","mobile":""},"google_fonts":[],"version":8}},"jetpack-related-posts":[{"id":300028,"url":"https:\/\/www.danielparente.net\/es\/mejor-screenshotsaturday-best-screenshotsaturday-semana-week-19-2021\/","url_meta":{"origin":10262,"position":0},"title":"Mejor Screenshotsaturday \/ Best Screenshotsaturday Semana \/ Week #19 2021","author":"danielparente","date":"11 May, 2021","format":false,"excerpt":"Mejor Screenshotsaturday Semana #19 2021 ES:\u00a0 Volviendo a esta categor\u00eda de los mejor screenshotsaturday que es una magnifica de conocer en mas detalla la industria del videojuego espa\u00f1ola. Despu\u00e9s de v\u00e1rios meses sin tiempo para poder hacer la selecci\u00f3n y recopilarlos, es alucinante ver la enorme cantidad de nuevos videojuegos\u2026","rel":"","context":"In &quot;Industria interacional de videojuegos&quot;","block_context":{"text":"Industria interacional de videojuegos","link":"https:\/\/www.danielparente.net\/es\/category\/industria-interacional-de-videojuegos\/"},"img":{"alt_text":"mejor screenshotsaturday best screenshotsaturday","src":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":300053,"url":"https:\/\/www.danielparente.net\/es\/mejor-screenshotsaturday-best-screenshotsaturday-semana-week-20-2021\/","url_meta":{"origin":10262,"position":1},"title":"Mejor Screenshotsaturday \/ Best Screenshotsaturday Semana \/ Week #20 2021","author":"danielparente","date":"20 May, 2021","format":false,"excerpt":"Mejor Screenshotsaturday Semana #20 2021 ES:\u00a0 Volviendo a esta categor\u00eda del mejor screenshotsaturday que es una magnifica de conocer en mas detalla la industria del videojuego espa\u00f1ola. Despu\u00e9s de v\u00e1rios meses sin tiempo para poder hacer la selecci\u00f3n y recopilarlos, es alucinante ver la enorme cantidad de nuevos videojuegos que\u2026","rel":"","context":"In &quot;Desarrollo de videojuegos&quot;","block_context":{"text":"Desarrollo de videojuegos","link":"https:\/\/www.danielparente.net\/es\/category\/desarrollo-de-videojuegos-2\/"},"img":{"alt_text":"mejor screenshotsaturday best screenshotsaturday","src":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":190928,"url":"https:\/\/www.danielparente.net\/es\/mejor-best-screenshotsaturday-semana-46-2018\/","url_meta":{"origin":10262,"position":2},"title":"Mejor\/Best  #screenshotsaturday semana 46 2018","author":"danielparente","date":"18 November, 2018","format":false,"excerpt":"ES: Una semana m\u00e1s, mi selecci\u00f3n de los mejores screenshotsaturdays nacionales y internacionales publicados el sabado 17 de noviembre 2018. EN: Another week, another selection of the best screenshotsaturday that I am able to found on saturday 17 november 2018. Mejor #screenshotsaturday estudios de videojuegos espa\u00f1oles #1 #2 #3 #4\u2026","rel":"","context":"In &quot;Desarrollo de videojuegos&quot;","block_context":{"text":"Desarrollo de videojuegos","link":"https:\/\/www.danielparente.net\/es\/category\/desarrollo-de-videojuegos-2\/"},"img":{"alt_text":"mejor screenshotsaturday best screenshotsaturday","src":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":195626,"url":"https:\/\/www.danielparente.net\/es\/mejor-best-screenshotsaturday-semana-47-2018\/","url_meta":{"origin":10262,"position":3},"title":"Mejor\/Best  #screenshotsaturday semana 47 2018","author":"danielparente","date":"25 November, 2018","format":false,"excerpt":"ES: Mi nueva selecci\u00f3n de los mejores screenshotsaturdays nacionales y internacionales publicados el s\u00e1bado 24 de noviembre 2018. EN: My new selecction of some of the best national and international screenshotsaturday found on the saturday 24 november 2018. Mejor #screenshotsaturday estudios de videojuegos espa\u00f1oles #1 #2 #3 #4 #5 #6\u2026","rel":"","context":"In &quot;Devsfromspain&quot;","block_context":{"text":"Devsfromspain","link":"https:\/\/www.danielparente.net\/es\/category\/devsfromspain-es\/"},"img":{"alt_text":"mejor screenshotsaturday best screenshotsaturday","src":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":186047,"url":"https:\/\/www.danielparente.net\/es\/mejores-screenshotsaturdays-semana-45-best-screenshotsaturday-week-45-2018\/","url_meta":{"origin":10262,"position":4},"title":"Mejores ScreenshotSaturdays Semana 45  \/ Best Screenshotsaturday week 45 2018","author":"danielparente","date":"11 November, 2018","format":false,"excerpt":"ES: Despu\u00e9s de mucho sin poder continuar con esta iniciativa de publicar los mejores screenshotsaturdays de los estudios de videojuegos espa\u00f1oles de cada s\u00e1bado, vuelvo a la carga con una nueva selecci\u00f3n de los 10 mejores posts nacionales en las redes de twitter. Puedes votar en tu favorito para encontrarnos\u2026","rel":"","context":"In &quot;Desarrollo de videojuegos&quot;","block_context":{"text":"Desarrollo de videojuegos","link":"https:\/\/www.danielparente.net\/es\/category\/desarrollo-de-videojuegos-2\/"},"img":{"alt_text":"mejor screenshotsaturday best screenshotsaturday","src":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":275192,"url":"https:\/\/www.danielparente.net\/es\/mejor-best-screenshotsaturday-semana-24-15-junio-2019\/","url_meta":{"origin":10262,"position":5},"title":"Mejor\/Best  #screenshotsaturday Semana #24 &#8211; 15 Junio 2019","author":"danielparente","date":"16 June, 2019","format":false,"excerpt":"ES: Las \u00faltimas semanas han sido complicadas, del punto de vista de gesti\u00f3n temporal, y del punto de vista de producci\u00f3n de im\u00e1genes por parte de los estudios, por lo que por unas y por otras no ha sido posible hacer la entrada. Pero aqu\u00ed estamos para la semana 24,\u2026","rel":"","context":"In &quot;Desarrollo de videojuegos&quot;","block_context":{"text":"Desarrollo de videojuegos","link":"https:\/\/www.danielparente.net\/es\/category\/desarrollo-de-videojuegos-2\/"},"img":{"alt_text":"mejor screenshotsaturday best screenshotsaturday","src":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]}],"jetpack_shortlink":"https:\/\/wp.me\/p2TqUj-2Fw","jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/posts\/10262","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/comments?post=10262"}],"version-history":[{"count":0,"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/posts\/10262\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/media?parent=10262"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/categories?post=10262"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/tags?post=10262"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}