{"id":10314,"date":"2017-12-13T13:02:34","date_gmt":"2017-12-13T13:02:34","guid":{"rendered":"http:\/\/www.danielparente.net\/es\/?p=10314"},"modified":"2017-12-13T13:02:34","modified_gmt":"2017-12-13T13:02:34","slug":"mejores-screenshotsaturday-semana-49","status":"publish","type":"post","link":"https:\/\/www.danielparente.net\/es\/2017\/12\/13\/mejores-screenshotsaturday-semana-49\/","title":{"rendered":"Mejores #screenshotsaturday semana 49"},"content":{"rendered":"<p>Una semana m&#xE1;s, una gran variedad de screenshotsaturdays, muy buenos trabajos tanto a nivel nacional como a nivel internacional. Adem&#xE1;s esta semana no he tenido el problema de tener que obviar a poner los de mi estudio porque no publicamos nada :).<\/p>\n<h3>NACIONAL<\/h3>\n<h4>#1<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Better go dressing up for this <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/adventuregame?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#adventuregame<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/pixelart?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#pixelart<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiegame?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiegame<\/a> made by <a href=\"https:\/\/twitter.com\/Expin3?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">@Expin3<\/a> <a href=\"https:\/\/t.co\/zhXr9Dteff\">pic.twitter.com\/zhXr9Dteff<\/a><\/p>\n<p>&#x2014; Games For Tutti (@GamesForTutti) <a href=\"https:\/\/twitter.com\/GamesForTutti\/status\/939465932392591361?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#2<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Our horror and time travel game <a href=\"https:\/\/twitter.com\/hashtag\/Apartment327?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#Apartment327<\/a> is pushing the <a href=\"https:\/\/twitter.com\/hashtag\/VirtualReality?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#VirtualReality<\/a> limits! PC standard version is been developed too! Coming soon :) <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/t.co\/XcLeUOBsg1\">pic.twitter.com\/XcLeUOBsg1<\/a><\/p>\n<p>&#x2014; BINARYBOX STUDIOS (@BINARYBOXING) <a href=\"https:\/\/twitter.com\/BINARYBOXING\/status\/939505328462458881?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#3<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">So we animated a bad guy.<a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/madewithspine?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#madewithspine<\/a> <a href=\"https:\/\/t.co\/I5aKnxZ4KL\">pic.twitter.com\/I5aKnxZ4KL<\/a><\/p>\n<p>&#x2014; SuperMegaTeam (@SuperMegaTeam) <a href=\"https:\/\/twitter.com\/SuperMegaTeam\/status\/939554676327964672?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#4<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">New Dashing Jump for <a href=\"https:\/\/twitter.com\/hashtag\/KemonoHeroes?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#KemonoHeroes<\/a>! :D (Press jump while dashing!) <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/retrogaming?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#retrogaming<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/t.co\/XxB3z09wdi\">pic.twitter.com\/XxB3z09wdi<\/a><\/p>\n<p>&#x2014; Mad Gear Games (@MadGearGames) <a href=\"https:\/\/twitter.com\/MadGearGames\/status\/939579672521838597?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#5<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">I don&#x2019;t know what time it is, but soon Nowhere: Lost Memories will be on pc <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/t.co\/vIK6HcXqYH\">pic.twitter.com\/vIK6HcXqYH<\/a><\/p>\n<p>&#x2014; 01001101 01100101 (@NekoEye) <a href=\"https:\/\/twitter.com\/NekoEye\/status\/939641293688508417?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#6<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Shelby was here :3 <a href=\"https:\/\/twitter.com\/hashtag\/crossover?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#crossover<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/mutropolis?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#mutropolis<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/AdventureTime?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#AdventureTime<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/themesong?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#themesong<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/pointandclick?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#pointandclick<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/Shelby?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#Shelby<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/t.co\/E9qBqlP1Om\">pic.twitter.com\/E9qBqlP1Om<\/a><\/p>\n<p>&#x2014; Pirita Studio (@Pirita_Studio) <a href=\"https:\/\/twitter.com\/Pirita_Studio\/status\/939617929414529025?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#7<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Express Delivery!! <a href=\"https:\/\/twitter.com\/hashtag\/RC_Club?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#RC_Club<\/a><a href=\"https:\/\/twitter.com\/hashtag\/ARkit?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#ARkit<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/AugmentedReality?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#AugmentedReality<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/Technology?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#Technology<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/Tech?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#Tech<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/MixedReality?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#MixedReality<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/Indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#Indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/Gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#Gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/AR?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#AR<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/MR?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#MR<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/iOS11?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#iOS11<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/madewithunity?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#madewithunity<\/a> <a href=\"https:\/\/t.co\/H6GjoWIT9r\">pic.twitter.com\/H6GjoWIT9r<\/a><\/p>\n<p>&#x2014; Abylight Studios (@abylight) <a href=\"https:\/\/twitter.com\/abylight\/status\/939517503226687488?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#8<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">This brave little warrior is ready for anything <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/madewithSpine?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#madewithSpine<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/IndieGameDev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#IndieGameDev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/GamersUnite?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#GamersUnite<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/madewithUnity?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#madewithUnity<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/2D?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#2D<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/animation?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#animation<\/a> <a href=\"https:\/\/t.co\/vba8kXDlOW\">pic.twitter.com\/vba8kXDlOW<\/a><\/p>\n<p>&#x2014; Voodoo (@voodoo_game) <a href=\"https:\/\/twitter.com\/voodoo_game\/status\/939575491400519681?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#9<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">A 3v3 fight scene for Skara&#x2019;s <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/UnrealEngine?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">@UnrealEngine<\/a> <a href=\"https:\/\/t.co\/inO6fDfHk0\">pic.twitter.com\/inO6fDfHk0<\/a><\/p>\n<p>&#x2014; Skara-Blade Remains (@SkaraTBR) <a href=\"https:\/\/twitter.com\/SkaraTBR\/status\/939605270774378496?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#10<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Stun and electrify multiple enemies with Chain Lightining&#x26A1;&#xFE0F;<a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiegame?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiegame<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a><a href=\"https:\/\/t.co\/Q1GikmPhWp\">https:\/\/t.co\/Q1GikmPhWp<\/a> <a href=\"https:\/\/t.co\/lWAouwNKst\">pic.twitter.com\/lWAouwNKst<\/a><\/p>\n<p>&#x2014; UroboroStudio (@UroboroStudio) <a href=\"https:\/\/twitter.com\/UroboroStudio\/status\/939521582736736257?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h3>INTERNACIONAL<\/h3>\n<h4>#1<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Ah the joys of no-load interiors! <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/t.co\/0jAnjYMudQ\">pic.twitter.com\/0jAnjYMudQ<\/a><\/p>\n<p>&#x2014; Danny Weinbaum (@eastshade) <a href=\"https:\/\/twitter.com\/eastshade\/status\/939493919921815555?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#2<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">NetherWorld&#x2019;s Saloon <a href=\"https:\/\/twitter.com\/hashtag\/pixelart?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#pixelart<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiegame?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiegame<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/unity3d?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#unity3d<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/madewithunity?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#madewithunity<\/a> <a href=\"https:\/\/t.co\/mCrGCuKfAz\">pic.twitter.com\/mCrGCuKfAz<\/a><\/p>\n<p>&#x2014; NetherWorld (@NetherWorldGame) <a href=\"https:\/\/twitter.com\/NetherWorldGame\/status\/939295455120412678?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#3<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Finally polished up my Animtober FIERCE <a href=\"https:\/\/twitter.com\/hashtag\/animation?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#animation<\/a> for <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a>! <a href=\"https:\/\/t.co\/TQyLTnzZLl\">pic.twitter.com\/TQyLTnzZLl<\/a><\/p>\n<p>&#x2014; ?Sonny.fbx? (@SonnyBurge) <a href=\"https:\/\/twitter.com\/SonnyBurge\/status\/939602911847501824?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#4<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p lang=\"en\" dir=\"ltr\">Obviously the camera turning works best with dramatic exits.<a href=\"https:\/\/twitter.com\/hashtag\/lowpoly?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#<a class=\"glossaryLink\"  aria-describedby=\"tt\"  data-cmtooltip=\"&lt;div class=glossaryItemTitle&gt;LowPoly&lt;\/div&gt;&lt;div class=glossaryItemBody&gt;&amp;lt;!-- wp:paragraph --&amp;gt;El estilo gr&aacute;fico LowPoly en videojuegos es una t&eacute;cnica de dise&ntilde;o que se caracteriza por el uso de pol&iacute;gonos simples y pocos detalles para representar objetos y personajes en un entorno tridimensional. La palabra &amp;quot;LowPoly&rdquo; proviene de la combinaci&oacute;n de las palabras &amp;quot;low&rdquo; (bajo) y &amp;quot;polygon&rdquo; (pol&iacute;gono).&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;En lugar de utilizar modelos 3D complejos con muchos pol&iacute;gonos, el estilo LowPoly busca simplificar las formas utilizando una cantidad reducida de pol&iacute;gonos. Esto puede dar como resultado objetos y personajes con bordes angulares y facetas definidas claramente.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;Este estilo gr&aacute;fico se populariz&oacute; en los a&ntilde;os 90 debido a las limitaciones t&eacute;cnicas de hardware y software en ese momento. Sin embargo, hoy en d&iacute;a sigue siendo utilizado como una elecci&oacute;n estil&iacute;stica consciente para crear un aspecto distintivo y &uacute;nico.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:image {&amp;quot;id&amp;quot;:302101,&amp;quot;sizeSlug&amp;quot;:&amp;quot;full&amp;quot;,&amp;quot;linkDestination&amp;quot;:&amp;quot;none&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-image size-full&amp;quot;&amp;gt;&amp;lt;figcaption class=&amp;quot;wp-element-caption&amp;quot;&amp;gt;LowPoly: Escena&amp;lt;\/figcaption&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:image --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;El uso del estilo LowPoly puede ofrecer ciertos beneficios a los desarrolladores de videojuegos. Al reducir la cantidad de pol&iacute;gonos necesarios para representar los objetos, se pueden lograr mejores rendimientos en t&eacute;rminos de velocidad y eficiencia del juego. Adem&aacute;s, este estilo puede ser m&aacute;s f&aacute;cil de producir en comparaci&oacute;n con gr&aacute;ficos detallados, especialmente para equipos peque&ntilde;os o independientes.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;Adem&aacute;s, el LowPoly tambi&eacute;n establece algunas limitaciones en relaci&oacute;n a la elecci&oacute;n de paletas de colores es un aspecto importante dentro del dise&ntilde;o gr&aacute;fico en general, y tambi&eacute;n puede aplicarse al estilo LowPoly en videojuegos.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:image {&amp;quot;id&amp;quot;:302102,&amp;quot;sizeSlug&amp;quot;:&amp;quot;large&amp;quot;,&amp;quot;linkDestination&amp;quot;:&amp;quot;none&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-image size-large&amp;quot;&amp;gt;&amp;lt;figcaption class=&amp;quot;wp-element-caption&amp;quot;&amp;gt;Lowpoly: paisagen&amp;lt;\/figcaption&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:image --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;En el caso espec&iacute;fico del estilo LowPoly, es com&uacute;n encontrar paletas de colores s&oacute;lidas y vibrantes que resalten los contornos y formas simplificadas de los objetos. Estas paletas suelen estar compuestas por colores brillantes y contrastantes para lograr efectos visuales llamativos.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;La elecci&oacute;n de la paleta de colores puede influir en la atm&oacute;sfera y el tono del juego. Por ejemplo, una paleta de colores fr&iacute;os como azules y verdes podr&iacute;a utilizarse para crear un ambiente tranquilo o misterioso, mientras que una paleta c&aacute;lida con rojos y amarillos podr&iacute;a evocar emociones m&aacute;s intensas o energ&eacute;ticas.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:image {&amp;quot;id&amp;quot;:302103,&amp;quot;sizeSlug&amp;quot;:&amp;quot;large&amp;quot;,&amp;quot;linkDestination&amp;quot;:&amp;quot;none&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-image size-large&amp;quot;&amp;gt;&amp;lt;figcaption class=&amp;quot;wp-element-caption&amp;quot;&amp;gt;Lowpoly:Paleta de colores&amp;lt;\/figcaption&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:image --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;Adem&aacute;s, algunos desarrolladores pueden optar por utilizar una paleta limitada de colores para mantener la coherencia visual en todo el juego. Esto implica seleccionar cuidadosamente unos pocos colores base y utilizar variaciones tonales o matices para dar profundidad y variedad sin alejarse demasiado del estilo gr&aacute;fico deseado.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;En definitiva, el estilo visual del LowPoly en videojuegos no solo se trata de las formas tridimensionales sino tambi&eacute;n de las elecciones espec&iacute;ficas de paletas de colores que se utilizan para realzar la est&eacute;tica general del juego.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:embed {&amp;quot;url&amp;quot;:&amp;quot;https:\/\/www.youtube.com\/watch?v=-9cuTjOBbiM&amp;quot;,&amp;quot;type&amp;quot;:&amp;quot;video&amp;quot;,&amp;quot;providerNameSlug&amp;quot;:&amp;quot;youtube&amp;quot;,&amp;quot;responsive&amp;quot;:true,&amp;quot;className&amp;quot;:&amp;quot;wp-embed-aspect-16-9 wp-has-aspect-ratio&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;wp-block-embed__wrapper&amp;quot;&amp;gt;https:\/\/www.youtube.com\/watch?v=-9cuTjOBbiM&amp;lt;\/div&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:embed --&amp;gt;&lt;\/div&gt;\"  href=\"https:\/\/www.danielparente.net\/es\/glosario\/lowpoly\/\"  data-gt-translate-attributes='[{\"attribute\":\"data-cmtooltip\", \"format\":\"html\"}]'  tabindex='0' role='link'>lowpoly<\/a><\/a> <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/t.co\/UkrYtkJAWK\">pic.twitter.com\/UkrYtkJAWK<\/a><\/p>\n<p>&#x2014; Riku Tamminen (@reinkout) <a href=\"https:\/\/twitter.com\/reinkout\/status\/939607839542214657?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#5<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Repeating Crossbow is savage. Balance pass as soon as I add all items.<a href=\"https:\/\/t.co\/8CRIBvc6Hk\">https:\/\/t.co\/8CRIBvc6Hk<\/a><a href=\"https:\/\/twitter.com\/hashtag\/asciiart?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#asciiart<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/t.co\/fZmrhqgrrZ\">pic.twitter.com\/fZmrhqgrrZ<\/a><\/p>\n<p>&#x2014; Gabriel (@standardcombo) <a href=\"https:\/\/twitter.com\/standardcombo\/status\/939610067858472960?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#6<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Do you like SRPGs? Then come play our new demo available on &#x2013; <a href=\"https:\/\/t.co\/BSSpVkv6vA\">https:\/\/t.co\/BSSpVkv6vA<\/a><a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiegame?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiegame<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/UE4?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#UE4<\/a> <a href=\"https:\/\/t.co\/kYQolFLwys\">pic.twitter.com\/kYQolFLwys<\/a><\/p>\n<p>&#x2014; Grand Guilds (@GrandGuilds) <a href=\"https:\/\/twitter.com\/GrandGuilds\/status\/939520374118559745?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#7<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Stylized car fire, used meshes and a procedural shader for flames <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/UnrealEngine?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#UnrealEngine<\/a> <a href=\"https:\/\/t.co\/xIb47OTlVK\">pic.twitter.com\/xIb47OTlVK<\/a><\/p>\n<p>&#x2014; Klemen (@klemen_lozar) <a href=\"https:\/\/twitter.com\/klemen_lozar\/status\/939560245562548224?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#8<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Feline&#x2019; tired after building the dynamic animation flow this week <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/VR?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#VR<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/madewithunity?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#madewithunity<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/screenshotcaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotcaturday<\/a> <a href=\"https:\/\/t.co\/ULrJRRWw5u\">pic.twitter.com\/ULrJRRWw5u<\/a><\/p>\n<p>&#x2014; Rhys Patterson (@rhysjpatterson) <a href=\"https:\/\/twitter.com\/rhysjpatterson\/status\/939409373209681922?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#9<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">flourish <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a><a href=\"https:\/\/t.co\/xnjPo4rqZJ\">https:\/\/t.co\/xnjPo4rqZJ<\/a> <a href=\"https:\/\/t.co\/1hmQEYd5uQ\">pic.twitter.com\/1hmQEYd5uQ<\/a><\/p>\n<p>&#x2014; colin. (@melessthanthree) <a href=\"https:\/\/twitter.com\/melessthanthree\/status\/939564792175411200?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<h4>#10<\/h4>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">The FINALL BOSS of the game &#x2013; Rocket Factory (requires: a lot \/ produces: rocket) <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/lowpoly?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#<a class=\"glossaryLink\"  aria-describedby=\"tt\"  data-cmtooltip=\"&lt;div class=glossaryItemTitle&gt;LowPoly&lt;\/div&gt;&lt;div class=glossaryItemBody&gt;&amp;lt;!-- wp:paragraph --&amp;gt;El estilo gr&aacute;fico LowPoly en videojuegos es una t&eacute;cnica de dise&ntilde;o que se caracteriza por el uso de pol&iacute;gonos simples y pocos detalles para representar objetos y personajes en un entorno tridimensional. La palabra &amp;quot;LowPoly&rdquo; proviene de la combinaci&oacute;n de las palabras &amp;quot;low&rdquo; (bajo) y &amp;quot;polygon&rdquo; (pol&iacute;gono).&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;En lugar de utilizar modelos 3D complejos con muchos pol&iacute;gonos, el estilo LowPoly busca simplificar las formas utilizando una cantidad reducida de pol&iacute;gonos. Esto puede dar como resultado objetos y personajes con bordes angulares y facetas definidas claramente.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;Este estilo gr&aacute;fico se populariz&oacute; en los a&ntilde;os 90 debido a las limitaciones t&eacute;cnicas de hardware y software en ese momento. Sin embargo, hoy en d&iacute;a sigue siendo utilizado como una elecci&oacute;n estil&iacute;stica consciente para crear un aspecto distintivo y &uacute;nico.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:image {&amp;quot;id&amp;quot;:302101,&amp;quot;sizeSlug&amp;quot;:&amp;quot;full&amp;quot;,&amp;quot;linkDestination&amp;quot;:&amp;quot;none&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-image size-full&amp;quot;&amp;gt;&amp;lt;figcaption class=&amp;quot;wp-element-caption&amp;quot;&amp;gt;LowPoly: Escena&amp;lt;\/figcaption&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:image --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;El uso del estilo LowPoly puede ofrecer ciertos beneficios a los desarrolladores de videojuegos. Al reducir la cantidad de pol&iacute;gonos necesarios para representar los objetos, se pueden lograr mejores rendimientos en t&eacute;rminos de velocidad y eficiencia del juego. Adem&aacute;s, este estilo puede ser m&aacute;s f&aacute;cil de producir en comparaci&oacute;n con gr&aacute;ficos detallados, especialmente para equipos peque&ntilde;os o independientes.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;Adem&aacute;s, el LowPoly tambi&eacute;n establece algunas limitaciones en relaci&oacute;n a la elecci&oacute;n de paletas de colores es un aspecto importante dentro del dise&ntilde;o gr&aacute;fico en general, y tambi&eacute;n puede aplicarse al estilo LowPoly en videojuegos.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:image {&amp;quot;id&amp;quot;:302102,&amp;quot;sizeSlug&amp;quot;:&amp;quot;large&amp;quot;,&amp;quot;linkDestination&amp;quot;:&amp;quot;none&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-image size-large&amp;quot;&amp;gt;&amp;lt;figcaption class=&amp;quot;wp-element-caption&amp;quot;&amp;gt;Lowpoly: paisagen&amp;lt;\/figcaption&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:image --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;En el caso espec&iacute;fico del estilo LowPoly, es com&uacute;n encontrar paletas de colores s&oacute;lidas y vibrantes que resalten los contornos y formas simplificadas de los objetos. Estas paletas suelen estar compuestas por colores brillantes y contrastantes para lograr efectos visuales llamativos.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;La elecci&oacute;n de la paleta de colores puede influir en la atm&oacute;sfera y el tono del juego. Por ejemplo, una paleta de colores fr&iacute;os como azules y verdes podr&iacute;a utilizarse para crear un ambiente tranquilo o misterioso, mientras que una paleta c&aacute;lida con rojos y amarillos podr&iacute;a evocar emociones m&aacute;s intensas o energ&eacute;ticas.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:image {&amp;quot;id&amp;quot;:302103,&amp;quot;sizeSlug&amp;quot;:&amp;quot;large&amp;quot;,&amp;quot;linkDestination&amp;quot;:&amp;quot;none&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-image size-large&amp;quot;&amp;gt;&amp;lt;figcaption class=&amp;quot;wp-element-caption&amp;quot;&amp;gt;Lowpoly:Paleta de colores&amp;lt;\/figcaption&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:image --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;Adem&aacute;s, algunos desarrolladores pueden optar por utilizar una paleta limitada de colores para mantener la coherencia visual en todo el juego. Esto implica seleccionar cuidadosamente unos pocos colores base y utilizar variaciones tonales o matices para dar profundidad y variedad sin alejarse demasiado del estilo gr&aacute;fico deseado.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:paragraph --&amp;gt;En definitiva, el estilo visual del LowPoly en videojuegos no solo se trata de las formas tridimensionales sino tambi&eacute;n de las elecciones espec&iacute;ficas de paletas de colores que se utilizan para realzar la est&eacute;tica general del juego.&amp;lt;br\/&amp;gt;&amp;lt;!-- \/wp:paragraph --&amp;gt;&amp;lt;!-- wp:embed {&amp;quot;url&amp;quot;:&amp;quot;https:\/\/www.youtube.com\/watch?v=-9cuTjOBbiM&amp;quot;,&amp;quot;type&amp;quot;:&amp;quot;video&amp;quot;,&amp;quot;providerNameSlug&amp;quot;:&amp;quot;youtube&amp;quot;,&amp;quot;responsive&amp;quot;:true,&amp;quot;className&amp;quot;:&amp;quot;wp-embed-aspect-16-9 wp-has-aspect-ratio&amp;quot;} --&amp;gt;&amp;lt;figure class=&amp;quot;wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;wp-block-embed__wrapper&amp;quot;&amp;gt;https:\/\/www.youtube.com\/watch?v=-9cuTjOBbiM&amp;lt;\/div&amp;gt;&amp;lt;\/figure&amp;gt;&amp;lt;!-- \/wp:embed --&amp;gt;&lt;\/div&gt;\"  href=\"https:\/\/www.danielparente.net\/es\/glosario\/lowpoly\/\"  data-gt-translate-attributes='[{\"attribute\":\"data-cmtooltip\", \"format\":\"html\"}]'  tabindex='0' role='link'>lowpoly<\/a><\/a> <a href=\"https:\/\/twitter.com\/hashtag\/madewithunity?src=hash&amp;ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">#madewithunity<\/a> <a href=\"https:\/\/t.co\/NrI64LsD31\">pic.twitter.com\/NrI64LsD31<\/a><\/p>\n<p>&#x2014; Train Valley (@TrainValley) <a href=\"https:\/\/twitter.com\/TrainValley\/status\/939617037378314240?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">December 9, 2017<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Una semana m&#xE1;s, una gran variedad de screenshotsaturdays, muy buenos trabajos tanto a nivel nacional como a nivel internacional. Adem&#xE1;s esta semana no he tenido el problema de tener que obviar a poner los de mi estudio porque no publicamos nada :). NACIONAL #1 Better go dressing up for this #screenshotsaturday #adventuregame #pixelart #gamedev #indiegame [&#x2026;]<\/p>\n","protected":false},"author":1,"featured_media":10160,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[29],"tags":[],"class_list":["post-10314","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-desarrollo-de-videojuegos-2"],"blocksy_meta":[],"jetpack_featured_media_url":"https:\/\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2017\/10\/desk.jpg?strip=all","jetpack-related-posts":[{"id":10219,"url":"https:\/\/www.danielparente.net\/es\/2017\/11\/14\/mejores-screenshotsaturday-semana-45\/","url_meta":{"origin":10314,"position":0},"title":"Mejores #screenshotsaturday semana 45","author":"danielparente","date":"14 November, 2017","format":false,"excerpt":"Quarta entrega de los #screenshotsaturday que me mas me gustaran, tanto a nivel nacional como a nivel internacional. Muy pocos #screenshotsaturday nacionales este s\u00e1bado, lo que es una pena porque es una buena oportunidad de visibilidad. A nivel internacional,como siempre, de lo m\u00e1s dif\u00edcil ha sido seleccionar entre las centenas\u2026","rel":"","context":"In &quot;Desarrollo de videojuegos&quot;","block_context":{"text":"Desarrollo de videojuegos","link":"https:\/\/www.danielparente.net\/es\/category\/desarrollo-de-videojuegos-2\/"},"img":{"alt_text":"mejor screenshotsaturday","src":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2017\/10\/desk.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2017\/10\/desk.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2017\/10\/desk.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2017\/10\/desk.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":10322,"url":"https:\/\/www.danielparente.net\/es\/2017\/12\/19\/mejores-screenshotsaturday-semana-50\/","url_meta":{"origin":10314,"position":1},"title":"Mejores #screenshotsaturday semana 50","author":"danielparente","date":"19 December, 2017","format":false,"excerpt":"Como se nota la navidad :) bajada interesante de estudiarse del numero de material publicado bajo #screenshotsaturday, tanto a nivel nacional como a nivel internacional, imagino que los desarrolladores tambi\u00e9n tienen un coraz\u00f3n que late por los regalos de navidad, y que retira tiempo para poder seguir desarrollando :) (\u2026","rel":"","context":"In &quot;Desarrollo de videojuegos&quot;","block_context":{"text":"Desarrollo de videojuegos","link":"https:\/\/www.danielparente.net\/es\/category\/desarrollo-de-videojuegos-2\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":299428,"url":"https:\/\/www.danielparente.net\/es\/2020\/06\/08\/mejor-screenshotsaturday-best-screenshotsaturday-semana-week-23-2020\/","url_meta":{"origin":10314,"position":2},"title":"Mejor Screenshotsaturday \/ Best Screenshotsaturday Semana \/ Week #23 2020","author":"danielparente","date":"8 June, 2020","format":false,"excerpt":"Mejor Screenshotsaturday Semana #23 2020 ES: Una nueva semana de #screenshotsaturday, la 23 - 6 de junio, esta semana la publicaci\u00f3n de im\u00e1genes\u00a0 ha vuelto a subir a unos 30 posts muy interesantes, con algunos nuevos juegos que hace mucho tiempo que no publicaban nada. 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El numero de material publicado ha subido hasta los 25 posts Como siempre, pod\u00e9is votar al mejor screenshotsaturday hasta el viernes 16 de octubre a las 24h00 al mejor\u2026","rel":"","context":"In &quot;screenshotsaturday challenge&quot;","block_context":{"text":"screenshotsaturday challenge","link":"https:\/\/www.danielparente.net\/es\/category\/screenshotsaturday-challenge\/"},"img":{"alt_text":"mejor screenshotsaturday best screenshotsaturday","src":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2018\/11\/Screenshotsaturday.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":10262,"url":"https:\/\/www.danielparente.net\/es\/2017\/12\/04\/mejores-screenshotsaturday-semana-48\/","url_meta":{"origin":10314,"position":5},"title":"Mejores #screenshotsaturday semana 48","author":"danielparente","date":"4 December, 2017","format":false,"excerpt":"Este ultimo s\u00e1bado ha sido muy fructuoso en t\u00e9rminos de Screenshotsaturday por parte de los estudios espa\u00f1oles, por primera vez,he conseguido llenar las 10 slots, y he tenido que dejar buenos screenshots fuera por la cantidad de material disponible. 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