{"id":2410,"date":"2012-07-20T11:09:18","date_gmt":"2012-07-20T10:09:18","guid":{"rendered":"http:\/\/danielrparente.wordpress.com\/?p=2410"},"modified":"2012-07-20T11:09:18","modified_gmt":"2012-07-20T10:09:18","slug":"viernes-de-cortos","status":"publish","type":"post","link":"https:\/\/www.danielparente.net\/es\/2012\/07\/20\/viernes-de-cortos\/","title":{"rendered":"Viernes de cortos"},"content":{"rendered":"<p>Hace mucho tiempo que no ponia algun corto de animaci&#xF3;n, cosas de la vida, pero dado que el grado de cine de animaci&#xF3;n que estoy preparando en el ESNE v&#xE1; por buen camino,&#xA0; voy aprovechar para recuperar mis posts de los viernes con algunos cortos que me han llamado la atenci&#xF3;n:<\/p>\n<p>&#xA0;<\/p>\n<p>Un peque&#xF1;o robot hecho de chatarra descubre sus verdaderos origenes.<\/p><div id=\"danie-4274280808\" class=\"danie-content danie-entity-placement\"><script async src=\"\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-4906861079337018\" crossorigin=\"anonymous\"><\/script><ins class=\"adsbygoogle\" style=\"display:block; text-align:center;\" data-ad-client=\"ca-pub-4906861079337018\" data-ad-slot=\"8576260680\" data-ad-layout=\"in-article\" data-ad-format=\"fluid\"><\/ins>\n<script> \n(adsbygoogle = window.adsbygoogle || []).push({}); \n<\/script>\n<\/div>\n<p>Origins (2011) <a href=\"http:\/\/www.youtube.com\/watch?v=NimvfRfxdkc&amp;feature=g-vrec#\" target=\"_blank\" rel=\"noopener\">02:10<\/a> | Animation &#x2013; Cute \/ Sad<br>\nProduced at Ringling College of Art + Design (www.ringling.edu)<\/p>\n<p>CREDITS: Directed\/Animated by Robert Showalter, Original Score by Cody Cook, Audiot Recording by Sean Daniel.<\/p>\n<span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe class=\"youtube-player\" width=\"1290\" height=\"726\" src=\"https:\/\/www.youtube.com\/embed\/NimvfRfxdkc?version=3&amp;rel=1&amp;showsearch=0&amp;showinfo=1&amp;iv_load_policy=1&amp;fs=1&amp;hl=en-US&amp;autohide=2&amp;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span>\n<p>&#xA0;<\/p>\n<p>Slimetime<\/p>\n<p>Mientras espera por su mujer en una cl&#xED;nica de adelgazamiento &#x2026;<\/p>\n<p>Directed by Bertrand AVRIL | Pierre CHOMARAT | David DANGIN | Thea MATLAND &#xE0; Supinfocom Arles<\/p>\n<p>www.slimtime-movie.com<\/p>\n<span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe class=\"youtube-player\" width=\"1290\" height=\"726\" src=\"https:\/\/www.youtube.com\/embed\/4ZYVogCYsdA?version=3&amp;rel=1&amp;showsearch=0&amp;showinfo=1&amp;iv_load_policy=1&amp;fs=1&amp;hl=en-US&amp;autohide=2&amp;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span>\n<p>&#xA0;<\/p>\n<p>Greed<\/p>\n<p>Hay monstruos &#x2026;<\/p>\n<p>GREED 2008 <a href=\"http:\/\/www.youtube.com\/watch?v=9neeuEyuzos&amp;feature=relmfu#\" target=\"_blank\" rel=\"noopener\">02:20<\/a> | Animation &#x2013; Suspence \/ Thriller<br>\nProduced at www.AnimationMentor.com<br>\nFor additional info on the film visit www.embrya.se<\/p>\n<p>CREDITS: Story, Direction and Animation by Alli Sadegiani. Coin Models: Johan Iroeglou. Sound Design: Stefan Strandberg, Character Rigs: AnimationMentor.com<\/p>\n<span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe class=\"youtube-player\" width=\"1290\" height=\"726\" src=\"https:\/\/www.youtube.com\/embed\/9neeuEyuzos?version=3&amp;rel=1&amp;showsearch=0&amp;showinfo=1&amp;iv_load_policy=1&amp;fs=1&amp;hl=en-US&amp;autohide=2&amp;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span>\n<p>&#xA0;<\/p>\n<p>Descendents<\/p>\n<p>Una historia curiosa, donde lo que aparenta ser no lo es&#x2026;<\/p>\n<p>3D Core Team:<br>\nHeiko van der Scherm . . . Writer, Director, Design, Modeling<br>\nBernhard Haux . . . . . . . . .Character TD Flower main actors<br>\nGoro Fujita . . . . . . . . . . . Supervising Animator<br>\nFelix Graf . . . . . . . . . . . . Animator<br>\nHolger Sch&#xF6;nberger . . . . .Pipeline, Shading, Lighting, Compositing<\/p>\n<p>Pls Credit the Creators by visiting their site:<br>\nMaking Of:<br>\n<a title=\"http:\/\/www.binaryalchemy.de\/index_desc_makingof.htm\" href=\"http:\/\/www.binaryalchemy.de\/index_desc_makingof.htm\" rel=\"nofollow noopener\" target=\"_blank\">http:\/\/www.binaryalchemy.de\/index_desc_makingof.htm<\/a><\/p>\n<span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe class=\"youtube-player\" width=\"1290\" height=\"726\" src=\"https:\/\/www.youtube.com\/embed\/NhutLj3SVzQ?version=3&amp;rel=1&amp;showsearch=0&amp;showinfo=1&amp;iv_load_policy=1&amp;fs=1&amp;hl=en-US&amp;autohide=2&amp;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span>\n<p>&#xA0;<\/p>\n<p>Bear&#x2019;n Wast<\/p>\n<p>de robots invasores y osos polares.<\/p>\n<p>Bear&#x2019;n Wasteland (2011) <a href=\"http:\/\/www.youtube.com\/watch?v=tW8ZXbhZQgY&amp;feature=relmfu#\" target=\"_blank\" rel=\"noopener\">02:03<\/a> | Animation &#x2013; Comedy<br>\nProduced at Sheridan College (www.sheridancollege.ca)<\/p>\n<p>CREDITS: Modelling, Texturing, Rigging, Animation, Lighting and Rendering by Kyongho Hong<\/p>\n<span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe class=\"youtube-player\" width=\"1290\" height=\"726\" src=\"https:\/\/www.youtube.com\/embed\/tW8ZXbhZQgY?version=3&amp;rel=1&amp;showsearch=0&amp;showinfo=1&amp;iv_load_policy=1&amp;fs=1&amp;hl=en-US&amp;autohide=2&amp;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span>\n<p>&#xA0;<\/p>\n<p>In Sickness<\/p>\n<p>Enfermedades interesantes&#x2026;<\/p>\n<p>This Short Film Animation Project has been created by students of The Animation School to gain vital work experience. They study more about scripting, on-set production which includes post production where such skills<br>\nas editing, sound recording, special effects creation and compositing are learnt.<\/p>\n<p>ANIMATORS: Ian Van Heerden, Benito Kok, Johan Combrink, Chris Eloff, Peter Backeberg.<\/p>\n<span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe class=\"youtube-player\" width=\"1290\" height=\"726\" src=\"https:\/\/www.youtube.com\/embed\/xgpMutZKsY4?version=3&amp;rel=1&amp;showsearch=0&amp;showinfo=1&amp;iv_load_policy=1&amp;fs=1&amp;hl=en-US&amp;autohide=2&amp;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span>\n<p>&#xA0;<\/p>\n<p>Big Catch<\/p>\n<p>De pescador a pescado&#x2026;<\/p>\n<span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe class=\"youtube-player\" width=\"1290\" height=\"726\" src=\"https:\/\/www.youtube.com\/embed\/Yzzmop7ae0I?version=3&amp;rel=1&amp;showsearch=0&amp;showinfo=1&amp;iv_load_policy=1&amp;fs=1&amp;hl=en-US&amp;autohide=2&amp;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span>\n<p>&#xA0;<\/p>\n<p>The backwater Gospel<\/p>\n<p>Inquietante y sombria<\/p>\n<p>The Backwater Gospel (2011) <a href=\"http:\/\/www.youtube.com\/watch?v=PGzghUQRVk8&amp;feature=relmfu#\" target=\"_blank\" rel=\"noopener\">09:39<\/a> | Animation &#x2013; Horror Thriller<br>\nProduced at The Animation Workshop (www.animwork.dk)<\/p>\n<p>CREDITS: Bo Mathorne (Director), Arthur Gil Larsen (Animation Lead), Mads Simonsen (Technical director). Animators: Thomas Gr&#xF8;nlund, Rie Nymand, Tue Toft S&#xF8;rensen. Esben Sloth (Art Director), Martin Holm-Grevy (Environment lead). Music composed and performed by:Sons of Perdition. Voice actors:The Tramp: Zebulon Whatley, The Minister: Lucien Dodge, Bubba: Phillip Sacramento, Towns people: Laura Post. Supervisors: Michelle Nardone &#x2014; Production supervisor, Katrine Talks &#x2014; Production supervisor, Jessie Roland &#x2014; Animation supervisor, Christian Kuntz &#x2014; Animatic supervisor, Patrick Voetberg &#x2014; Editing supervisor, Sunit Parekh-Gaihede &#x2014; CG supervisor, Jared Embley &#x2014; Rigging supervisor, Thomas Christensen &#x2014; Sound supervisor, Svend Nordby &#x2014; Technical supervisor, Consultants: Peter Albrechtsen &#x2014; Sound design consultant, Michael Valeur &#x2014; Story consultant, Andrew Harris &#x2014; CG Consultant, Mads Juul &#x2014; Animatic consultant, Saschka Unseld &#x2014; 3D animatic consultant, Anna Kubik &#x2014; 3D animatic consultant, Jericca Cleland &#x2014; Story consultant, Marec Fritzinger &#x2014; Design consultant, Tomm Moore &#x2014; Design consultant, Lawrence Marvit &#x2014; Design consultant, Niels Bach &#x2014; Background consultan<\/p>\n<span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe class=\"youtube-player\" width=\"1290\" height=\"726\" src=\"https:\/\/www.youtube.com\/embed\/PGzghUQRVk8?version=3&amp;rel=1&amp;showsearch=0&amp;showinfo=1&amp;iv_load_policy=1&amp;fs=1&amp;hl=en-US&amp;autohide=2&amp;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span>\n<p>&#xA0;<\/p>\n<p>BLIK<\/p>\n<p>Un primer amor al ritmo de una diferencia visual interesante &#x2026;<\/p>\n<p>Blik (2010) <a href=\"http:\/\/www.youtube.com\/watch?v=NnCqByTuUNw&amp;feature=relmfu#\" target=\"_blank\" rel=\"noopener\">08:13<\/a> | Animation &#x2013; Cute<br>\nProduced at Utrecht School of the Arts HKU (www.hku.nl)<br>\nFor additional information on the film visit polderanimation.com<\/p>\n<p>CREDITS: Bastiaan Schravendeel (Director), Jean-Paul Tossings (Technical director), Sander Kamermans (Art director), Piebe van der Storm (Set designer), Peter van der Velden (Sound), Alex Debicki (Music), Jeroen Nadorp, Bob Kommer Studios (Mix). Thanks to: Egbert de Ruiter (Supervising teacher HKU), il Luster Films.<\/p>\n<span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe class=\"youtube-player\" width=\"1290\" height=\"726\" src=\"https:\/\/www.youtube.com\/embed\/NnCqByTuUNw?version=3&amp;rel=1&amp;showsearch=0&amp;showinfo=1&amp;iv_load_policy=1&amp;fs=1&amp;hl=en-US&amp;autohide=2&amp;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span>\n<p>&#xA0;<\/p>\n<p>The Saga of BIORN<\/p>\n<p>El valor de la edad &#x2026;<\/p>\n<p>by: Benjamin J. Kousholt, Daniel D. Christensen, Mads Lundgaard Christensen, Jesper A. Jensen, Jonas K. Doctor, Steffen Lyhne, Pernille &#xD8;rum-Nielsen, Frederik Bjerre-Poulsen, Jonas Georgakakis. Bachelor film project 2011 from The Animation Workshop.<\/p>\n<span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe class=\"youtube-player\" width=\"1290\" height=\"726\" src=\"https:\/\/www.youtube.com\/embed\/VwcR3R3yH6o?version=3&amp;rel=1&amp;showsearch=0&amp;showinfo=1&amp;iv_load_policy=1&amp;fs=1&amp;hl=en-US&amp;autohide=2&amp;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span>\n","protected":false},"excerpt":{"rendered":"<p>Hace mucho tiempo que no ponia algun corto de animaci&#xF3;n, cosas de la vida, pero dado que el grado de cine de animaci&#xF3;n que estoy preparando en el ESNE v&#xE1; por buen camino,&#xA0; voy aprovechar para recuperar mis posts de los viernes con algunos cortos que me han llamado la atenci&#xF3;n: &#xA0; Un peque&#xF1;o robot [&#x2026;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[6,8,7],"tags":[176,492,1397],"class_list":["post-2410","post","type-post","status-publish","format-standard","hentry","category-animacion-2","category-animacion-3","category-animacion-y-cine-digital","tag-animacion-digital","tag-cortos-de-animacion","tag-mejores-cortos-de-animacion"],"blocksy_meta":[],"jetpack_featured_media_url":"","jetpack-related-posts":[{"id":4374,"url":"https:\/\/www.danielparente.net\/es\/2013\/04\/17\/memoria-un-corto-de-animacion-interesante\/","url_meta":{"origin":2410,"position":0},"title":"Memoria, un corto de animaci\u00f3n interesante","author":"danielparente","date":"17 April, 2013","format":false,"excerpt":"Un corto bastante interesante de animaci\u00f3n que he encontrado en youtube \u00a0 \u00a0 MEMORIA (2013)\u00a006:28\u00a0| 3D&2D Animation - Psychological horror Produced at The Animation Workshop (www.animwork.com) CREDITS: Director, editor, sound designer and cg artist: El\u00edsabet \u00ddr Atlad\u00f3ttir (http:\/\/www.elisabetya.com) Technical director and cg artist: Old\u0159ich Hol\u00fd (http:\/\/oldholy.blogspot.dk\/) Animation and character design:\u2026","rel":"","context":"In &quot;Animaci\u00f3n&quot;","block_context":{"text":"Animaci\u00f3n","link":"https:\/\/www.danielparente.net\/es\/category\/animacion-2\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2013\/04\/shortanimated_memoria.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2013\/04\/shortanimated_memoria.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2013\/04\/shortanimated_memoria.jpg?resize=525%2C300&ssl=1 1.5x"},"classes":[]},{"id":4666,"url":"https:\/\/www.danielparente.net\/es\/2013\/06\/02\/jonah-un-corto-muy-interesante\/","url_meta":{"origin":2410,"position":1},"title":"JONAH, un corto muy interesante","author":"danielparente","date":"2 June, 2013","format":false,"excerpt":"Un corto muy interesante que he encontrado repasando las novedades en vimeo. Una mezcla creativa en que real y animaci\u00f3n se fusionan de una forma delicada como si se tratase de poesia en movimiento, para configurar un corto muy entretenido de ver y dejarse llevar por la historia. A Stray\u2026","rel":"","context":"In &quot;Animaci\u00f3n y Cine Digital&quot;","block_context":{"text":"Animaci\u00f3n y Cine Digital","link":"https:\/\/www.danielparente.net\/es\/category\/animacion-y-cine-digital\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2013\/06\/portada_cortos.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2013\/06\/portada_cortos.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2013\/06\/portada_cortos.jpg?resize=525%2C300&ssl=1 1.5x"},"classes":[]},{"id":303313,"url":"https:\/\/www.danielparente.net\/es\/2026\/04\/24\/diseno-de-enemigos-en-videojuegos\/","url_meta":{"origin":2410,"position":2},"title":"Dise\u00f1o de Enemigos en Videojuegos","author":"danielparente","date":"24 April, 2026","format":false,"excerpt":"Aprende a dise\u00f1ar enemigos memorables para videojuegos. 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Gu\u00eda completa con ejemplos de Super Mario Bros, Bloodborne y Halo para aspirantes a dise\u00f1adores de videojuegos.","rel":"","context":"In &quot;Desarrollo de videojuegos&quot;","block_context":{"text":"Desarrollo de videojuegos","link":"https:\/\/www.danielparente.net\/es\/category\/desarrollo-de-videojuegos-2\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2026\/04\/Designing-Enemies-in-videogames.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2026\/04\/Designing-Enemies-in-videogames.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2026\/04\/Designing-Enemies-in-videogames.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2026\/04\/Designing-Enemies-in-videogames.jpg?resize=700%2C400&ssl=1 2x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2026\/04\/Designing-Enemies-in-videogames.jpg?resize=1050%2C600&ssl=1 3x"},"classes":[]},{"id":302858,"url":"https:\/\/www.danielparente.net\/es\/2024\/03\/29\/eligiendo-el-motor-de-juegos-adecuado-unity-vs-unreal-vs-godot\/","url_meta":{"origin":2410,"position":3},"title":"Eligiendo el Motor de Juegos Adecuado: Unity vs Unreal vs Godot","author":"danielparente","date":"29 March, 2024","format":false,"excerpt":"Introducci\u00f3n Eligiendo el Motor de Juegos Adecuado El mundo del desarrollo de videojuegos es vasto y en constante evoluci\u00f3n, con numerosos motores de juegos compitiendo por la atenci\u00f3n de los desarrolladores aspirantes. Tres contendientes prominentes en este \u00e1mbito son Unity, Unreal y Godot. Cada motor ofrece sus propias fortalezas, debilidades\u2026","rel":"","context":"In &quot;Desarrollo de videojuegos&quot;","block_context":{"text":"Desarrollo de videojuegos","link":"https:\/\/www.danielparente.net\/es\/category\/desarrollo-de-videojuegos-2\/"},"img":{"alt_text":"EN DANIEL PARENTE -- Eligiendo el Motor de Juegos Adecuado Unity vs Unreal vs Godot","src":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2024\/03\/EN-DANIEL-PARENTE-Eligiendo-el-Motor-de-Juegos-Adecuado-Unity-vs-Unreal-vs-Godot-1.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2024\/03\/EN-DANIEL-PARENTE-Eligiendo-el-Motor-de-Juegos-Adecuado-Unity-vs-Unreal-vs-Godot-1.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2024\/03\/EN-DANIEL-PARENTE-Eligiendo-el-Motor-de-Juegos-Adecuado-Unity-vs-Unreal-vs-Godot-1.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2024\/03\/EN-DANIEL-PARENTE-Eligiendo-el-Motor-de-Juegos-Adecuado-Unity-vs-Unreal-vs-Godot-1.jpg?resize=700%2C400&ssl=1 2x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2024\/03\/EN-DANIEL-PARENTE-Eligiendo-el-Motor-de-Juegos-Adecuado-Unity-vs-Unreal-vs-Godot-1.jpg?resize=1050%2C600&ssl=1 3x"},"classes":[]},{"id":303011,"url":"https:\/\/www.danielparente.net\/es\/2024\/09\/23\/como-comenzar-en-el-desarrollo-de-videojuegos\/","url_meta":{"origin":2410,"position":4},"title":"C\u00f3mo comenzar en el desarrollo de videojuegos: Una gu\u00eda para principiantes","author":"danielparente","date":"23 September, 2024","format":false,"excerpt":"Introducci\u00f3n C\u00f3mo comenzar en el desarrollo de videojuegos El desarrollo de videojuegos es una industria apasionante y en constante crecimiento. Si siempre has so\u00f1ado con crear tu propio juego, te encuentras en el lugar correcto. En esta gu\u00eda para principiantes, abordaremos los aspectos fundamentales del desarrollo de videojuegos, incluyendo la\u2026","rel":"","context":"In &quot;Desarrollo de videojuegos&quot;","block_context":{"text":"Desarrollo de videojuegos","link":"https:\/\/www.danielparente.net\/es\/category\/desarrollo-de-videojuegos-2\/"},"img":{"alt_text":"C\u00f3mo comenzar en el desarrollo de videojuegos","src":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2024\/09\/1727097707_1246_2548.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2024\/09\/1727097707_1246_2548.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2024\/09\/1727097707_1246_2548.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2024\/09\/1727097707_1246_2548.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":303410,"url":"https:\/\/www.danielparente.net\/es\/2026\/05\/31\/como-consiguen-wishlists-los-juegos-indie-en-steam-5-fuentes-de-wishlists-para-juegos-indie-en-steam-que-funcionan\/","url_meta":{"origin":2410,"position":5},"title":"C\u00f3mo Consiguen Wishlists los Juegos Indie en Steam:  5 fuentes de wishlists para juegos indie en Steam que Funcionan","author":"danielparente","date":"31 May, 2026","format":false,"excerpt":"\u00bfDe d\u00f3nde vienen realmente los wishlists de Steam para juegos indie? Los datos revelan las 5 fuentes clave: desde creadores de TikTok que generan el 35% de los a\u00f1adidos, hasta el poder de los amigos en juegos cooperativos. Aprende qu\u00e9 fuentes de wishlists para juegos indie en Steam marcan la\u2026","rel":"","context":"In &quot;marketing de videojuegos&quot;","block_context":{"text":"marketing de videojuegos","link":"https:\/\/www.danielparente.net\/es\/category\/marketing-de-videojuegos\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2026\/05\/como-los-juegos-indie-consiguen-wishlists-Fuentes.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2026\/05\/como-los-juegos-indie-consiguen-wishlists-Fuentes.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2026\/05\/como-los-juegos-indie-consiguen-wishlists-Fuentes.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2026\/05\/como-los-juegos-indie-consiguen-wishlists-Fuentes.jpg?resize=700%2C400&ssl=1 2x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2026\/05\/como-los-juegos-indie-consiguen-wishlists-Fuentes.jpg?resize=1050%2C600&ssl=1 3x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2026\/05\/como-los-juegos-indie-consiguen-wishlists-Fuentes.jpg?resize=1400%2C800&ssl=1 4x"},"classes":[]}],"jetpack_shortlink":"https:\/\/wp.me\/p2TqUj-CS","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/posts\/2410","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/comments?post=2410"}],"version-history":[{"count":0,"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/posts\/2410\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/media?parent=2410"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/categories?post=2410"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.danielparente.net\/es\/wp-json\/wp\/v2\/tags?post=2410"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}