{"id":5093,"date":"2013-09-04T09:47:56","date_gmt":"2013-09-04T09:47:56","guid":{"rendered":"http:\/\/www.danielparente.net\/es\/?p=5093"},"modified":"2013-09-04T09:47:56","modified_gmt":"2013-09-04T09:47:56","slug":"un-interesante-engine-multiplataforma-proton-sdk","status":"publish","type":"post","link":"https:\/\/www.danielparente.net\/es\/un-interesante-engine-multiplataforma-proton-sdk\/","title":{"rendered":"Un interesante engine multiplataforma PROTON SDK"},"content":{"rendered":"<p>&lt;a href=&rdquo;http:\/\/www.danielparente.net\/es\/wp-content\/uploads\/sites\/2\/2013\/09\/protonsdk.jpg&rdquo;&gt;&lt;img alt=&rdquo;Proton SDK un engine multiplataforma&rdquo; src=&rdquo;http:\/\/www.danielparente.net\/es\/wp-content\/uploads\/sites\/2\/2013\/09\/protonsdk.jpg&rdquo; width=&rdquo;640&Prime;\/&gt;&lt;\/a&gt; Proton SDK motor multiplataforma<\/p>\n<p>Un interesante engine multiplataforma PROTON SDK<\/p><div id=\"danie-1860444247\" class=\"danie-content danie-entity-placement\"><script async src=\"\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-4906861079337018\" crossorigin=\"anonymous\"><\/script><ins class=\"adsbygoogle\" style=\"display:block; text-align:center;\" data-ad-client=\"ca-pub-4906861079337018\" data-ad-slot=\"8576260680\" data-ad-layout=\"in-article\" data-ad-format=\"fluid\"><\/ins>\n<script> \n(adsbygoogle = window.adsbygoogle || []).push({}); \n<\/script>\n<\/div>\n<figure id=\"attachment_5105\" aria-describedby=\"caption-attachment-5105\" style=\"width: 800px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/e928cfdc7rs.exactdn.com\/es\/wp-content\/uploads\/sites\/2\/2013\/09\/protonsdk3.jpg?strip=all&#038;w=2560\"><img fetchpriority=\"high\" decoding=\"async\" class=\"size-full wp-image-5105\" alt=\"protonsdk engine multiplataforma\" src=\"https:\/\/e928cfdc7rs.exactdn.com\/es\/wp-content\/uploads\/sites\/2\/2013\/09\/protonsdk3.jpg?strip=all\" width=\"800\" height=\"568\" title=\"\" srcset=\"https:\/\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2013\/09\/protonsdk3.jpg?strip=all 800w, https:\/\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2013\/09\/protonsdk3-300x213.jpg?strip=all 300w, https:\/\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2013\/09\/protonsdk3.jpg?strip=all&amp;w=80 80w, https:\/\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2013\/09\/protonsdk3.jpg?strip=all&amp;w=160 160w, https:\/\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2013\/09\/protonsdk3.jpg?strip=all&amp;w=240 240w, https:\/\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2013\/09\/protonsdk3.jpg?strip=all&amp;w=400 400w, https:\/\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2013\/09\/protonsdk3.jpg?strip=all&amp;w=480 480w, https:\/\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2013\/09\/protonsdk3.jpg?strip=all&amp;w=560 560w, https:\/\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2013\/09\/protonsdk3.jpg?strip=all&amp;w=640 640w, https:\/\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2013\/09\/protonsdk3.jpg?strip=all&amp;w=720 720w\" sizes=\"(max-width: 800px) 100vw, 800px\"\/><\/a><figcaption id=\"caption-attachment-5105\" class=\"wp-caption-text\">protonsdk engine multiplataforma<\/figcaption><\/figure>\n<p>Con la esquizofrenia de informaci&#xF3;n que existe en la realidad, es muy f&#xE1;cil dejar escapar mucha sin que uno se de cuenta. Eso me ha pasado con un engine multiplataforma open source y con capacidad para soportar tantos gr&#xE1;ficos 2D como 3D ( se bien que a trav&#xE9;s de otro motor de render llamada<a title=\"Irrlicht 3D\" href=\"http:\/\/irrlicht.sourceforge.net\/\" target=\"_blank\" rel=\"noopener\"> Irrlich 3D<\/a>), el <a title=\"Proton SDK\" href=\"http:\/\/www.rtsoft.com\/wiki\/doku.php?id=proton\" target=\"_blank\" rel=\"noopener\">Proton SDK<\/a>. En una industria muy fragmentada y con mucha incertidumbre en cuanto a plataformas y gusto de jugadores, el poder contar con el mayor numero de plataformas posibles es un elemento importante en la capacidad de un estudio para poder sobrevivir.<\/p>\n<p>&#xA0;<\/p>\n<p>Plataformas Soportas<\/p>\n<div>\n<table>\n<tbody>\n<tr>\n<th><a title=\"ipad.png\" href=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/detail.php?id=proton&amp;media=ipad.png&amp;DokuWiki=24041a1a71a01fe3e124b2a6026942ea\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" alt=\"\" src=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/fetch.php?media=ipad.png\" width=\"53\" height=\"67\" title=\"\"\/><\/a><\/th>\n<th><a title=\"android.png\" href=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/detail.php?id=proton&amp;media=android.png&amp;DokuWiki=24041a1a71a01fe3e124b2a6026942ea\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" alt=\"\" src=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/fetch.php?media=android.png\" width=\"59\" height=\"69\" title=\"\"\/><\/a><\/th>\n<th><a title=\"playbook.png\" href=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/detail.php?id=proton&amp;media=playbook.png&amp;DokuWiki=24041a1a71a01fe3e124b2a6026942ea\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" alt=\"\" src=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/fetch.php?media=playbook.png\" width=\"79\" height=\"79\" title=\"\"\/><\/a><\/th>\n<th><a title=\"touchpad.png\" href=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/detail.php?id=proton&amp;media=touchpad.png&amp;DokuWiki=24041a1a71a01fe3e124b2a6026942ea\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" alt=\"\" src=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/fetch.php?media=touchpad.png\" width=\"54\" height=\"62\" title=\"\"\/><\/a><\/th>\n<th><a title=\"windows.png\" href=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/detail.php?id=proton&amp;media=windows.png&amp;DokuWiki=24041a1a71a01fe3e124b2a6026942ea\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" alt=\"\" src=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/fetch.php?media=windows.png\" width=\"59\" height=\"59\" title=\"\"\/><\/a><\/th>\n<th><a title=\"apple_ipad_logo.png\" href=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/detail.php?id=proton&amp;media=apple_ipad_logo.png&amp;DokuWiki=24041a1a71a01fe3e124b2a6026942ea\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" alt=\"\" src=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/fetch.php?media=apple_ipad_logo.png\" width=\"58\" height=\"67\" title=\"\"\/><\/a><\/th>\n<th><a title=\"linux_logo.png\" href=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/detail.php?id=proton&amp;media=linux_logo.png&amp;DokuWiki=24041a1a71a01fe3e124b2a6026942ea\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" alt=\"\" src=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/fetch.php?media=linux_logo.png\" width=\"54\" height=\"63\" title=\"\"\/><\/a><\/th>\n<th><a title=\"flash.png\" href=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/detail.php?id=proton&amp;media=flash.png&amp;DokuWiki=24041a1a71a01fe3e124b2a6026942ea\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" alt=\"\" src=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/fetch.php?media=flash.png\" width=\"78\" height=\"78\" title=\"\"\/><\/a><\/th>\n<\/tr>\n<tr>\n<td>iOS<\/td>\n<td>Android<\/td>\n<td>Playbook<\/td>\n<td>webOS<\/td>\n<td>Windows<\/td>\n<td><acronym title=\"Operating System\">OS<\/acronym> X<\/td>\n<td>Linux<\/td>\n<td>Flash<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<p>Tecnologias integradas<\/p>\n<table width=\"739\">\n<tbody>\n<tr>\n<th><a title=\"iap.png\" href=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/detail.php?id=proton&amp;media=iap.png&amp;DokuWiki=24041a1a71a01fe3e124b2a6026942ea\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" alt=\"\" src=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/fetch.php?media=iap.png\" width=\"50\" height=\"50\" title=\"\"\/><\/a><\/th>\n<th><a title=\"tapjoy.png\" href=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/detail.php?id=proton&amp;media=tapjoy.png&amp;DokuWiki=24041a1a71a01fe3e124b2a6026942ea\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" alt=\"\" src=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/fetch.php?w=50&amp;media=tapjoy.png\" width=\"37\" height=\"37\" title=\"\"\/><\/a><\/th>\n<th><a title=\"chartboost.png\" href=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/detail.php?id=proton&amp;media=chartboost.png&amp;DokuWiki=24041a1a71a01fe3e124b2a6026942ea\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" alt=\"\" src=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/fetch.php?w=80&amp;media=chartboost.png\" width=\"80\" title=\"\"\/><\/a><\/th>\n<th><a title=\"flurry.png\" href=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/detail.php?id=proton&amp;media=flurry.png&amp;DokuWiki=24041a1a71a01fe3e124b2a6026942ea\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" alt=\"\" src=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/fetch.php?w=80&amp;media=flurry.png\" width=\"65\" height=\"41\" title=\"\"\/><\/a><\/th>\n<th><a title=\"hooked.png\" href=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/detail.php?id=proton&amp;media=hooked.png&amp;DokuWiki=24041a1a71a01fe3e124b2a6026942ea\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" alt=\"\" src=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/fetch.php?w=50&amp;media=hooked.png\" width=\"39\" height=\"39\" title=\"\"\/><\/a><\/th>\n<th><a title=\"icade.png\" href=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/detail.php?id=proton&amp;media=icade.png&amp;DokuWiki=24041a1a71a01fe3e124b2a6026942ea\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" alt=\"\" src=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/fetch.php?w=50&amp;media=icade.png\" width=\"43\" height=\"55\" title=\"\"\/><\/a><\/th>\n<th><a title=\"60beat_pad.png\" href=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/detail.php?id=proton&amp;media=60beat_pad.png&amp;DokuWiki=24041a1a71a01fe3e124b2a6026942ea\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" alt=\"\" src=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/fetch.php?w=80&amp;media=60beat_pad.png\" width=\"57\" height=\"42\" title=\"\"\/><\/a><\/th>\n<th><a title=\"dinput.png\" href=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/detail.php?id=proton&amp;media=dinput.png&amp;DokuWiki=24041a1a71a01fe3e124b2a6026942ea\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" alt=\"\" src=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/fetch.php?w=70&amp;media=dinput.png\" width=\"53\" height=\"50\" title=\"\"\/><\/a><\/th>\n<th><a title=\"xperia.png\" href=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/detail.php?id=proton&amp;media=xperia.png&amp;DokuWiki=24041a1a71a01fe3e124b2a6026942ea\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" alt=\"\" src=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/fetch.php?w=50&amp;media=xperia.png\" width=\"50\" title=\"\"\/><\/a><\/th>\n<th><a title=\"irrlicht.png\" href=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/detail.php?id=proton&amp;media=irrlicht.png&amp;DokuWiki=24041a1a71a01fe3e124b2a6026942ea\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" alt=\"\" src=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/fetch.php?w=80&amp;media=irrlicht.png\" width=\"53\" height=\"15\" title=\"\"\/><\/a><\/th>\n<th><a title=\"fmod.png\" href=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/detail.php?id=proton&amp;media=fmod.png&amp;DokuWiki=24041a1a71a01fe3e124b2a6026942ea\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" alt=\"\" src=\"http:\/\/www.rtsoft.com\/wiki\/lib\/exe\/fetch.php?w=70&amp;media=fmod.png\" width=\"53\" height=\"24\" title=\"\"\/><\/a><\/th>\n<\/tr>\n<tr>\n<td>In App Purchase<\/td>\n<td>Tapjoy<\/td>\n<td>Chartboost<\/td>\n<td>Flurry<\/td>\n<td>Hooked<\/td>\n<td>iCade<\/td>\n<td>60beat pad<\/td>\n<td>DX Input<\/td>\n<td>Xperia pad<\/td>\n<td>Irrlicht<\/td>\n<td>FMOD<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&#xA0;<\/p>\n<p>La lista de caracter&#xED;sticas del motor puede ser encontrada aqu&#xED;<\/p>\n<p>Os dejo con un v&#xED;deo sobre un charla de introducci&#xF3;n al engine, y con unos ejemplos de juegos hechos con la tecnolog&#xED;a.<\/p>\n<p><br>\nEl video de calidad puede ser descargado <a href=\"http:\/\/media.assembly.org\/vod\/2012\/Seminars\/1355_Cross-platform_mobile_game_development_with_Proton_SDK.mp4B8MTM3ODM2OTQ1NUAxMzc4MjgzMDU1\" target=\"_blank\" rel=\"noopener\">aqui<\/a><\/p>\n\n","protected":false},"excerpt":{"rendered":"<p>&lt;a href=&rdquo;http:\/\/www.danielparente.net\/es\/wp-content\/uploads\/sites\/2\/2013\/09\/protonsdk.jpg&rdquo;&gt;&lt;img alt=&rdquo;Proton SDK un engine multiplataforma&rdquo; src=&rdquo;http:\/\/www.danielparente.net\/es\/wp-content\/uploads\/sites\/2\/2013\/09\/protonsdk.jpg&rdquo; width=&rdquo;640&Prime;\/&gt;&lt;\/a&gt; Proton SDK motor multiplataforma Un interesante engine multiplataforma PROTON SDK Con la esquizofrenia de informaci&oacute;n que existe en la realidad, es muy f&aacute;cil dejar escapar mucha sin que uno se de cuenta. Eso me ha pasado con un engine multiplataforma open source y con capacidad para [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":5105,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[45,49,102],"tags":[3409,3407,3408],"class_list":["post-5093","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-engine-motores-de-videojuegos","category-herramientas-de-videojuegos","category-tecnologia","tag-cross-platform-development","tag-motores-de-videojuegos","tag-tecnologia-multiplataforma"],"blocksy_meta":{"styles_descriptor":{"styles":{"desktop":"","tablet":"","mobile":""},"google_fonts":[],"version":8}},"jetpack-related-posts":[{"id":302858,"url":"https:\/\/www.danielparente.net\/es\/eligiendo-el-motor-de-juegos-adecuado-unity-vs-unreal-vs-godot\/","url_meta":{"origin":5093,"position":0},"title":"Eligiendo el Motor de Juegos Adecuado: Unity vs Unreal vs Godot","author":"danielparente","date":"29 March, 2024","format":false,"excerpt":"Introducci\u00f3n Eligiendo el Motor de Juegos Adecuado El mundo del desarrollo de videojuegos es vasto y en constante evoluci\u00f3n, con numerosos motores de juegos compitiendo por la atenci\u00f3n de los desarrolladores aspirantes. Tres contendientes prominentes en este \u00e1mbito son Unity, Unreal y Godot. Cada motor ofrece sus propias fortalezas, debilidades\u2026","rel":"","context":"In &quot;Desarrollo de videojuegos&quot;","block_context":{"text":"Desarrollo de videojuegos","link":"https:\/\/www.danielparente.net\/es\/category\/desarrollo-de-videojuegos-2\/"},"img":{"alt_text":"EN DANIEL PARENTE -- Eligiendo el Motor de Juegos Adecuado Unity vs Unreal vs Godot","src":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2024\/03\/EN-DANIEL-PARENTE-Eligiendo-el-Motor-de-Juegos-Adecuado-Unity-vs-Unreal-vs-Godot-1.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2024\/03\/EN-DANIEL-PARENTE-Eligiendo-el-Motor-de-Juegos-Adecuado-Unity-vs-Unreal-vs-Godot-1.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2024\/03\/EN-DANIEL-PARENTE-Eligiendo-el-Motor-de-Juegos-Adecuado-Unity-vs-Unreal-vs-Godot-1.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2024\/03\/EN-DANIEL-PARENTE-Eligiendo-el-Motor-de-Juegos-Adecuado-Unity-vs-Unreal-vs-Godot-1.jpg?resize=700%2C400&ssl=1 2x, https:\/\/i0.wp.com\/e928cfdc7rs.exactdn.com\/info\/uploads\/sites\/2\/2024\/03\/EN-DANIEL-PARENTE-Eligiendo-el-Motor-de-Juegos-Adecuado-Unity-vs-Unreal-vs-Godot-1.jpg?resize=1050%2C600&ssl=1 3x"},"classes":[]},{"id":1608,"url":"https:\/\/www.danielparente.net\/es\/entrevista-diario-de-negocio\/","url_meta":{"origin":5093,"position":1},"title":"Entrevista diario de negocio","author":"danielparente","date":"3 May, 2012","format":false,"excerpt":"Una entrevista en que he participado para diario de negocios sobre tecnologia, videojuegos y un poco el estado de la industria del videojuego en general. Algunos puntos est\u00e1n un poco diferentes de lo que he comentado, pero en dialogos extensos son cosas que ocurren. La base es que la tecnologia\u2026","rel":"","context":"In &quot;Comunicaci\u00f3n&quot;","block_context":{"text":"Comunicaci\u00f3n","link":"https:\/\/www.danielparente.net\/es\/category\/comunicacion\/"},"img":{"alt_text":"","src":"https:\/\/danielrparente.files.wordpress.com\/2012\/05\/diario-de-negocio.jpg?w=350&h=200&crop=1","width":350,"height":200,"srcset":"https:\/\/danielrparente.files.wordpress.com\/2012\/05\/diario-de-negocio.jpg?w=350&h=200&crop=1 1x, https:\/\/danielrparente.files.wordpress.com\/2012\/05\/diario-de-negocio.jpg?w=525&h=300&crop=1 1.5x"},"classes":[]},{"id":1560,"url":"https:\/\/www.danielparente.net\/es\/1560\/","url_meta":{"origin":5093,"position":2},"title":"Subido el video de la tercera charla Madrid Game Conference: Freedom Factory","author":"danielparente","date":"2 May, 2012","format":false,"excerpt":"Acabo de subir al canal de vimeo de la Madrid Game Conference, la tercera charla de la sesi\u00f3n del 12 de Abril de la MGC. En esta charla, Cesar Valencia de Freedom Factory, nos explica algunos puntos interesantes sobre la producci\u00f3n multiplataforma, y nos d\u00e1 su visi\u00f3n sobre la industria\u2026","rel":"","context":"In &quot;ESNE&quot;","block_context":{"text":"ESNE","link":"https:\/\/www.danielparente.net\/es\/category\/esne\/"},"img":{"alt_text":"","src":"https:\/\/danielrparente.files.wordpress.com\/2012\/04\/logo-madrid-game-conference_hoz4.png?w=350&h=200&crop=1","width":350,"height":200,"srcset":"https:\/\/danielrparente.files.wordpress.com\/2012\/04\/logo-madrid-game-conference_hoz4.png?w=350&h=200&crop=1 1x, https:\/\/danielrparente.files.wordpress.com\/2012\/04\/logo-madrid-game-conference_hoz4.png?w=525&h=300&crop=1 1.5x"},"classes":[]},{"id":2663,"url":"https:\/\/www.danielparente.net\/es\/torque-3d-en-open-source\/","url_meta":{"origin":5093,"position":3},"title":"TORQUE 3D en open source","author":"danielparente","date":"11 September, 2012","format":false,"excerpt":"En una industria tan activa como la de videojuegos\u00a0 probablemente lo que vaya a decir ahora parecer\u00e1 salido de un \"viejete gru\u00f1on\" hablando de que en sus tiempos las radios eran de v\u00e1lvulas. TORQUE 3D es un motor de videojuegos, que hace algunos a\u00f1os atr\u00e1s, era bastante utilizado (y todav\u00eda\u2026","rel":"","context":"In &quot;Crear videojuegos&quot;","block_context":{"text":"Crear videojuegos","link":"https:\/\/www.danielparente.net\/es\/category\/crear-videojuegos\/"},"img":{"alt_text":"","src":"https:\/\/danielrparente.files.wordpress.com\/2012\/09\/torque3d.jpg?w=350&h=200&crop=1","width":350,"height":200},"classes":[]},{"id":786,"url":"https:\/\/www.danielparente.net\/es\/tecnologias-para-desarrollar-videojuegos-multiplataforma\/","url_meta":{"origin":5093,"position":4},"title":"tecnologias para desarrollar videojuegos multiplataforma","author":"danielparente","date":"24 January, 2012","format":false,"excerpt":"A dia de hoy, el mercado de los videojuegos cambia de forma tan rapida, que lo que hoy es verdad, ma\u00f1ana ya no lo es, hace 3 a\u00f1os el PC estava muerto como plataforma de videojuegos, y hoy esta vivo y de moda, y estos cambios se hacen sentir sobre\u2026","rel":"","context":"In &quot;Crear videojuegos&quot;","block_context":{"text":"Crear videojuegos","link":"https:\/\/www.danielparente.net\/es\/category\/crear-videojuegos\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":5693,"url":"https:\/\/www.danielparente.net\/es\/crear-un-rts-en-cryengine\/","url_meta":{"origin":5093,"position":5},"title":"Crear un RTS en CryEngine","author":"danielparente","date":"25 February, 2014","format":false,"excerpt":"El cryengine es un motor muy interesante, con mucha potencia, pero que creo que la gente no ha dado mucha importancia al que est\u00e9 \u00a0disponible de forma gratuita, para empezar a desarrollar. 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