ES: Mi selección de los mejores #screenshotsaturday publicados, como debe ser, el 1 de Diciembre (sabado) de 2018. Como llevo además ahora la cuenta de posts, ha caído la participación esta semana con solo 15 posts con el hashtag, contra los 20 y 17 de las dos semanas anteriores y para un total de unos 600 estudios y grupos indies que estoy siguiendo desde la cuenta de twitter @devsfromspain, por lo que quiere decir un 2,5% de las cuentas de gente produciendo videojuegos ha utilizado esa semana el hashtag. El periodo de votación esta semana es mas curto porque me he retrasado en la selección de los mismos.
EN: My selection of the best #screenshotsaturday posted on twitter last saturday 1th December 2018 ( Week 48). There was a lot of different styles of games and a large set of images that were highly liked by the community, so it was more difficult to choose the images. The votation this week is shorter due the fact that only today i am publishing my selecction, and the votation ends as every week this next friday.
Mejor #screenshotsaturday estudios de videojuegos españoles
#1
New graphics for the Shopkeeper! :)#KemonoHeroes #ScreenshotSaturday #GameDev #IndieDev #PixelArt pic.twitter.com/ncaUI2eswD
— Mad Gear Games (@MadGearGames) December 1, 2018
#2
We are finally happy with the volumetric clouds shader we have been working on! There's still lots of things to do - like interacting with world objects (almost there), lightning, evolving weather maps... But the basics are working! #ScreenshotSaturday #gamedev #unity pic.twitter.com/w7Qhc43VrM
— PlayMedusa (@PlayMedusa) December 1, 2018
#3
New addition to the character roster of #LastCrownWarriors in development. Based on a snow related yokai. #screenshotsaturday #gamedev #pixelart #gameboy pic.twitter.com/ZDUcyMNM4N
— Light Games (@lightgamesgb) December 1, 2018
#4
Moons Of Darsalon is not just another retro pixelated #indiegame , its much more 😎 #screenshotsaturday #gamedev #indiedev #NintendoSwitch pic.twitter.com/4p4t0zG9yZ
— Moons Of Darsalon (@DrKuchoGames) December 1, 2018
#5
Amaliai operations center final version!! #conceptart #art #arte #drawing #games #indiedev #gaming #indie #indiegame #gamedev #nature #rpg #artwork #gameart #prop #Barcelona #creative #digitalart #indiedevhour #tanuki #nature #screenshotsaturday pic.twitter.com/A0RnShJLHd
— The Library of Babel (@tanuki_gs) December 1, 2018
#6
Some FXs: dawn sky, soft artificial light & flowers movement on water. https://t.co/5Pw7V7qFzr https://t.co/ms7KMQS1zV #ThereforeGame #gamedev #indiedev #indiegame #pixelart #screenshotsaturday #adventuregame pic.twitter.com/iTSc2J2x8j
— Trim Tangle (@trimtangle) December 1, 2018
#7
For all those cat lovers who'd like to count kitties at the witch's house, here's a GIF.#screenshotsaturday pic.twitter.com/oSJPALwPIO
— Super Mega Team (@SuperMegaTeam) December 1, 2018
#8
https://twitter.com/jetpack/status/1068857614400933894#9
For this #screenshotsaturday , here's a #transforming #mecha enemy that turns into a stealth bomber, that I recently added to #Divinoids. I want to add a couple things to it later, like active camouflage (using a wavy / shimmering effect). pic.twitter.com/dMJMPgZ9yM
— Divinoids (@divinoids) December 1, 2018
#10
[yop_poll id=18]
Best INTERNATIONAL games studios #screenshotsaturday
#1
Unicode support has been added, thus allowing Japanese, among other languages, to be smoothly supported later on. #screenshotsaturday #gamedev #pixelart #ドット絵 #love2d pic.twitter.com/sjBJg26rgb
— GravityCircuit - OUT NOW! (@GravityCircuit) December 1, 2018
#2
Back on the game play with the finished trapdoor effect, wonderfully demonstrated by our chivalrous new hero (in slow mo too!) @hot_piping #aticatac #zxspectrum #gamedev #monogame #screenshotsaturday pic.twitter.com/nZj5FGWDVV
— Richard Jordan (@EricRetro) December 1, 2018
#3
This waterfall is a combination of sprites, shaders, and no less than 13 particle systems! Dare I say it, the most advanced pixel art waterfall...ever?
— Luno (@lunoland) December 1, 2018
I spent a crazy amount of time making this, so here's a thread (RTs appreciated).#madewithunity #gamedev #screenshotsaturday pic.twitter.com/eswsdzysBA
#4
One of several #DBZ inspired mini-bosses 🐉#screenshotsaturday #pixelart #ドット絵 #indiedev #gamedev #unity #madewithunity pic.twitter.com/ylyLLHmCgW
— Willem Rosenthal (@willemrosenthal) December 1, 2018
#5
Brand new slash-kick-block animations
— Alexey 'cptnsigh' (@cptnsigh) December 1, 2018
And yeah, now you can drop the enemy by kicking stuff #screenshotsaturday #gamedev pic.twitter.com/B8voEH8OOe
#6
⚔️ 1BIT vs 8BIT
— Canari Games (@CanariGames) December 1, 2018
🔔 ROUND 2
🏙 The City
(As you can see, in order to go 1BIT, some elements were reshaped, shadows made stronger, new tiles added, others removed ‘cause they couldn’t work anymore…)#pixelart #tilesets #PyxelEdit #Gamedev #Indiedev #screenshotsaturday pic.twitter.com/WLIvYIqJKO
#7
This is #LowMemSky LAST.
— @Liquidream@mastodon.gamedev.place 🦣 (@Liquidream) December 1, 2018
🚀 FIVE Ship Classes
👾 Alien Species & 🤖's
💰 Trading & Upgrades
💾 Auto-Save
🕹️ New Controls
🔊 Music+SFX by @gruber_music
The *LAST* update, now on @itchio:
🌌 https://t.co/EBhwYmlSUj#ScreenshotSaturday #Pico8 #DemakeJam #ProcGen #IndieDev #GameDev pic.twitter.com/zjHV7kgFNE
#8
#9
"You expected a lifeless mecha to be your opponent... but it was me, Tokuma!" #screenshotsaturday #xydonia #shmup #arcade #gamemaker #pixelart #gamedev #indiegamedev #konodioda pic.twitter.com/wTqWfghnxH
— Xydonia / ザイドニア (@BreakingBytesHQ) December 1, 2018
#10
For Space Pirate Trainer on #PSVR we created a custom boundary system that accurately informs the player of the available play space. Besides being a cool visual effect, this actually reduced unexpected tracking loss by more than 95%! #screenshotsaturday #gamedev #indiedev pic.twitter.com/MllqINig9f
— Glowfish Interactive (@GlowfishInt) December 1, 2018
[yop_poll id=19]