How much MONEY did my Indie Game make? Battle Royale Tycoon (Steam)
[ad_1] How much MONEY did my Indie Game make? Battle Royale Tycoon (Steam) [ad_2] Original article by
[ad_1] How much MONEY did my Indie Game make? Battle Royale Tycoon (Steam) [ad_2] Original article by
[ad_1] Implementing OKRs Objectives I’m a firm believer that Objectives & Key Results (OKRs), the goal-setting framework invented at Intel and popularized by Google and John Doerr, can be a highly effective leadership tool for a team of any size.…
[ad_1] This article is made possible by Intel’s GameDev BOOST program — dedicated to helping indie game developers everywhere achieve their dreams Green Man Gaming isn’t the most straightforward name for an online retailer. But it has some sentimental value…
[ad_1] Unity is a game engine and integrated development environment used by millions of developers to bring games to Android, iOS, Windows, consoles, and many more platforms. It is currently the most popular game engine on the Android platform, thanks…
[ad_1] The following blog post, unless otherwise noted, was written by a member of Gamasutras community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. Here are a few things I see…
[ad_1] The following blog post, unless otherwise noted, was written by a member of Gamasutras community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. The Game Developer’s Conference starts in less than…
[ad_1] More Feelings, Fewer Features: Showcasing Your Indie Game Through Messaging and Video [ad_2] Original article by
[ad_1] Daniel Parente flipped into Art & Design Culture openculture.com – by Ilia Blinderman In 2014, Getty Publications announced the launch of its Virtual Library, where readers can freely browse and download 325 art books from the … View on…
[ad_1] Do you have a mobile app marketing plan for the pre-launch of your new game? If not, the time to start is right now. When it comes to mobile app marketing, there are dozens of strategies that you can…
[ad_1] I Released a Game on Steam with No Marketing [ad_2] Source link