*these combinations were automatically generated I just introduced some random parameters
Buy Tutorial “Procedural Level Design”
Learn how to create the automatic level generation plugin in Houdini for UE4.
We will focus on techniques automatic level design generation.
Without vex/python programming only with Houdini nodes.
Offers the possibility to automatically generate multiple variations of the level.
Helps you find the perfect design.
Develop a consistent visual language.
11 Video Chapters
Houdini Project File
HDA Asset
Unreal Engine 4 Project + all assets
Chapter_1 Size Controls 9 min.
Chapter_2 Transfer Scattered Points To Grid 19 min.
Chapter_3 Creating Custom Nodes 9 min.
Chapter_4 Creating Stairs 24 min.
Chapter_5 Creating Base For Level Generation 33 min.
Chapter_6 Creating Pavement 22 min.
Chapter_7 Creating Columns 20 min.
Chapter_8 Creating Walls 34 min.
Chapter_9 Creating Borders 24 min.
Chapter_10 Creating HDA 9 min.
Chapter_11 Import To UE4 26 min.
Buy Tutorial “Procedural Level Design”
Houdini 17.5
Unreal Engine 4.22
Intermediate Houdini Knowledge
At the beginning of each chapter has an animated illustration that what will happen in the tutorial. With audio commentary at key moments.
ciusradu@gmail.com
*for each object I used material instances
Buy Tutorial “Procedural Level Design”
Thank you!
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