This is an excerpt of the article that was recollected from flipboard, as to generate a clip of interesting news from the topics that i think are important and I want to save for further references and share with my readers.
A game artist’s guide to escaping your comfort zone
In this 2018 GDC talk, Ubisoft’s Liam Wong talks about going outside of your comfort zone, from a point of view of art direction, building confidence, and surviving in the deep end, through experiences in his career in video games and as a photographer.
Wong spoke passionately about how important it is for artists and creators to push themselves outside of their usual routines and seek out fresh inspiration.
While aimed at game artists and art directors, his talk was rich in practical takeaways for any creative spirit.