Want to Make your own game?

You have probably at sometime in your life though on how you could make your own game, but didn´t know where to start. But don´t look further as I will explain to you how you can fulfill your dream in this article.

Make your own game - game example Ryzom
Make your own game – game example Ryzom

Introduction How to Make your own game

Computer games work by running code on a computer to simulate an interactive experience for the player. The steps involved in creating a computer game vary depending on the complexity of the game and the tools and resources available, but some common steps include

  • Conceptualise and design the game: This is the first step in creating a game, and involves coming up with the overall vision for the game. This includes deciding on the game’s genre, setting, story, characters, mechanics and overall design. This step also involves creating a game design document, which outlines all the elements of the game and serves as a roadmap for the development process.
  • Choose a game engine: A game engine is a software framework that provides game developers with the tools to create and run games. Popular game engines include Unity, Unreal Engine and GameMaker Studio. The choice of engine depends on factors such as the type of game being developed, the expertise of the developer, and the resources available.
  • Build the game world: This step involves creating the levels, characters and objects that will populate the game world. This may involve using 3D modelling software to create 3D assets, or using a game engine’s built-in tools to create 2D assets. In some cases, the game world may be procedurally generated, meaning that it is created algorithmically rather than by hand.
  • Programming the game logic: This step involves writing code to control the behaviour of characters, objects and the game world, and to respond to player input. This may involve creating complex AI systems to control the behaviour of enemies or non-player characters, or creating physics systems to simulate the movement and interaction of objects in the game world.
  • Testing and debugging: This step involves playing the game and fixing any bugs or glitches that are discovered. This may involve using debugging tools to identify and fix problems in the code, or simply playing the game.
  • Testing and debugging: This step involves playing the game and fixing any bugs or glitches that are discovered. This may involve using debugging tools to identify and fix problems in the code, or simply playing the game and making manual adjustments as needed.
  • Polishing and fine-tuning: This step involves making tweaks and improvements to the game’s graphics, sound and overall experience. This may involve adding special effects, adjusting the game’s difficulty, or making changes to the user interface.
  • Publish and distribute the game: This step involves making the game available for others to download and play, either through digital storefronts such as Steam or the App Store, or by distributing it on physical media such as discs or cartridges. This may involve working with publishers, distributors and other partners to ensure that the game is marketed and sold effectively.
Make your own game - Unity
Make your own game – Unity

Conclusion

These are the general steps involved in creating a computer game, although the exact process can vary depending on the specific game and development team. In addition, many games are developed over the course of several years, with teams of developers working together to create complex and highly polished games.

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Make your own game - Game Maker Studio
Make your own game – Game Maker Studio

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